Victory!(A16)52:15Score: 1218
0F

Lose your starting Relic Obtain a random boss Relic
Relics obtained:
Calling Bell

1F
Cultist (4 turns)

Picked:
Barrage
BarrageNot picked:
Claw
Sweeping Beam
Claw
Sweeping Beam2F
Match and Keep!

Choice: 0 matches
3F
Louse (2 turns)


Picked:
Cold Snap
Cold SnapNot picked:
Coolheaded
Streamline
Coolheaded
StreamlinePotions obtained:
Duplication Potion
Duplication Potion4F
Small Slimes (2 turns)


Picked:
Rebound
ReboundNot picked:
Compile Driver
Rip and Tear
Compile Driver
Rip and Tear5F
Exordium Wildlife (4 turns)


Picked: Skipped
Not picked:
Heatsinks
Static Discharge
Consume
Heatsinks
Static Discharge
Consume6F
Smith

Cards upgraded:
Cold Snap+
Cold Snap+7F
Slaver (4 turns)

Picked:
Chill
ChillNot picked:
Coolheaded
Boot Sequence
Coolheaded
Boot SequencePotions obtained:
Ancient Potion
Ancient Potion8F
Smith

Cards upgraded:
Rebound+
Rebound+9F

Relics obtained:
Omamori

10F
Large Slime (5 turns)

Picked:
Barrage
BarrageNot picked:
Steam Barrier
Streamline
Steam Barrier
StreamlinePotions obtained:
Explosive Potion
Explosive Potion11F
Smith

Cards upgraded:
Chill+
Chill+12F
The Ssssserpent

Choice: [Agree] Gain 150 Gold. Become Cursed - Doubt.
Cards obtained:
Doubt
Doubt13F
Shining Light

Choice: [Enter] Upgrade 2 random cards. Lose 30% HP.
Cards upgraded:
Strike+
Defend+
Strike+
Defend+14F

Cards purchased:
Beam Cell
Beam CellCards removed:
Strike
StrikeRelics obtained:
Data Disk

15F
Rest

16F
19 / 71 (-16)159 (+78)-16Hexaghost (9 turns)

Picked:
Biased Cognition
Biased CognitionNot picked:
Hyperbeam
Multi-Cast
Hyperbeam
Multi-Cast17F
58 / 71 (+39)159
Picked:
Empty Cage

Not picked:
Snecko Eye
Nuclear Battery







