Defeated by Corrupt Heart on floor 56(A20)1:37:47Score: 2048
0F

Lose your starting Relic Obtain a random boss Relic
Relics obtained:
Inserter

1F
Louse (2 turns)


Picked: Skipped
Not picked:
Aggregate
Charge Battery
Auto-Shields
Aggregate
Charge Battery
Auto-ShieldsPotions obtained:
Fire Potion
Fire Potion2F
We Meet Again!

Choice: [Give Gold] Lose
Relics obtained:
Data Disk

3F
Cultist (4 turns)

Picked:
Sweeping Beam
Sweeping BeamNot picked:
Charge Battery
Leap
Charge Battery
LeapPotions obtained:
Liquid Bronze
Liquid Bronze4F
Small Slimes (4 turns)


Picked:
Beam Cell
Beam CellNot picked:
Leap
TURBO
Leap
TURBO5F
Exordium Wildlife (3 turns)


Picked:
Buffer
BufferNot picked:
Auto-Shields
TURBO
Auto-Shields
TURBO6F
Smith

Cards upgraded:
Buffer+
Buffer+7F
Louse (3 turns)



Picked:
Cold Snap
Cold SnapNot picked:
Leap
Reprogram
Leap
Reprogram8F
Smith

Cards upgraded:
Zap+
Zap+9F

Relics obtained:
Lantern

10F
Large Slime (6 turns)

Picked:
Cold Snap
Cold SnapNot picked:
Leap
Streamline
Leap
Streamline11F
Golden Shrine

Choice: [Pray] Gain 50 Gold.
12F
Exordium Thugs (4 turns)


Picked:
Rainbow
RainbowNot picked:
Double Energy
Boot Sequence
Double Energy
Boot SequencePotions obtained:
Snecko Oil
Snecko Oil13F

Relics obtained:
Potion Belt

14F
Sentries (9 turns)



Picked:
Coolheaded
CoolheadedNot picked:
Claw
Capacitor
Claw
CapacitorRelics obtained:
Bag of Preparation

Potions obtained:
Weak Potion
Weak Potion15F
Smith

Cards upgraded:
Coolheaded+
Coolheaded+16F
32 / 71 296 (+74)The Guardian (12 turns)

Picked:
Electrodynamics
ElectrodynamicsNot picked:
Thunder Strike
Rainbow
Thunder Strike
RainbowPotions obtained:
Distilled Chaos
Distilled Chaos17F
61 / 71 (+29)296
Picked:
Runic Pyramid

Not picked:
Tiny House
Fusion Hammer







