Act 1
Floor 1
Jaw Worm (7 turns)

Poisoned Stab
Blade Dance
AcrobaticsFloor 3
Cultist (3 turns)

Crippling Cloud
Backflip
Well-Laid PlansFloor 5
Louse (2 turns)


Dramatic Entrance
Reprogram
Cleave
Duplication PotionFloor 6
Sentries (7 turns)



Doom and Gloom
Flurry of Blows
Thunderclap
Fire PotionFloor 10
Slaver (2 turns)

Protect
Wheel Kick
Eviscerate
Smoke BombFloor 11
Lagavulin (6 turns)

Steam Barrier
Empty Mind
Well-Laid Plans+
Floor 13
Gremlin Nob (4 turns)

Terror
Crescendo
Charge Battery
Liquid MemoriesFloor 16
Slime Boss (12 turns)

Envenom+
Burst
Secret TechniqueAct 2
Floor 18
Chosen (3 turns)

Stack
Flurry of Blows
Fear No EvilFloor 19
Masked Bandits Gang (2 turns)



Dagger Throw
Go for the Eyes
Dodge and Roll
Floor 22
City Muggers (2 turns)


Deadly Poison+
Deflect
ThunderclapFloor 24
Sentry and Spheric Guardian (5 turns)


Bowling Bash
Dropkick
WarcryFloor 27
Snake Plant (2 turns)

Reach Heaven
Thunderclap
Bowling Bash+Floor 29
Centurion and Mystic (3 turns)


Protect
Phantasmal Killer
Perfected StrikeFloor 31
Chosen and Cultist (3 turns)


Follow-Up+
Sash Whip+
Headbutt+Floor 33
Bronze Automaton (7 turns)

Sadistic Nature+
Die Die Die
UnloadAct 3
Floor 35
Three Shapes (1 turns)



Empty Body+
Sucker Punch
Anger+Floor 36
Darkling (2 turns)



Stack+
Dodge and Roll+
AcrobaticsFloor 37
Jaw Worm Horde (2 turns)



Windmill Strike+
Sneaky Strike
TranquilityFloor 39
Mind Bloom (7 turns)

Sanctity+
Well-Laid Plans+
Empty Body+
Floor 41
Spheric Guardian with Shapes (3 turns)



Scrawl
Flying Sleeves
ForethoughtFloor 45
Giant Head (6 turns)

Wallop+
Go for the Eyes
Claw+
Floor 46
Darkling (2 turns)



Infinite Blades+
Like Water+
Just Lucky+Floor 48
Spire Growth (3 turns)

Battle Trance+
Clothesline
Inner Peace+Floor 50
Donu and Deca (6 turns)

