Act 1
Floor 1
Jaw Worm (1 turns)

Cold Snap
Coolheaded
HologramFloor 3
Cultist (1 turns)

Chill
Hologram
Charge Battery
Focus PotionFloor 4
Louse (1 turns)


Reinforced Body
Bullseye
SunderFloor 5
Exordium Thugs (5 turns)


Defragment
Go for the Eyes
Recursion
Liquid MemoriesFloor 6
Sentries (12 turns)



Seek
Reinforced Body
Hyperbeam
Cultist PotionFloor 7
Large Slime (7 turns)

Double Energy
Compile Driver
Recursion
Entropic BrewFloor 8
Louse (6 turns)



Hologram
Chaos
Cold SnapFloor 13
Slaver (3 turns)

Reprogram
Darkness
Sweeping Beam
Liquid MemoriesFloor 14
Swarm of Slimes (5 turns)





Steam Barrier
Streamline
Charge BatteryFloor 16
Slime Boss (12 turns)

Colorless PotionAct 2
Floor 18
Three Byrds (6 turns)



Beam Cell
Coolheaded
Compile Driver
Energy PotionFloor 22
Chosen (5 turns)

Go for the Eyes
Sweeping Beam
BarrageFloor 25
Taskmaster (7 turns)



Barrage
Self Repair+
All for One
Focus PotionFloor 28
Snecko (7 turns)

Glacier
Sunder+
Claw
Cold SnapFloor 29
Gremlin Leader (7 turns)



Streamline
Charge Battery+
Static Discharge+
Chill
Floor 30
Snake Plant (6 turns)

Go for the Eyes
Recycle
Charge Battery
HologramFloor 31
Taskmaster (7 turns)



Ball Lightning
Rip and Tear
Hyperbeam
Defragment+
Floor 33
The Champ (13 turns)

Skill PotionAct 3
Floor 35
Three Shapes (4 turns)



Ball Lightning
Beam Cell
Double Energy
TURBOFloor 37
Darkling (5 turns)



Doom and Gloom
Steam Barrier+
Darkness
ClawFloor 41
Nemesis (7 turns)

Streamline
TURBO+
Claw
Thunder Strike
Floor 44
Spire Growth (4 turns)

Capacitor
Blizzard
Reprogram
ClawFloor 46
Jaw Worm Horde (5 turns)



Buffer
Beam Cell
Coolheaded
Steam Barrier
Energy PotionFloor 48
Transient (6 turns)

Hologram
Rebound
Go for the Eyes
Steam Barrier
Swift PotionFloor 50
Donu and Deca (12 turns)


Floor 51
Time Eater (14 turns)

Act 4
Floor 55
Shield and Spear (9 turns)

