Act 1
Floor 1
Small Slimes (6 turns)


Defragment
Barrage
Rebound
Dexterity PotionFloor 3
Louse (3 turns)


Sunder
Rip and Tear
ChaosFloor 5
Cultist (3 turns)

Beam Cell
Steam Barrier
Sweeping BeamFloor 7
Slaver (2 turns)

FTL
TURBO
Sweeping Beam
Blessing of the ForgeFloor 8
Sentries (6 turns)



Coolheaded
Sunder
Overclock
Flex PotionFloor 11
Slaver (2 turns)

Auto-Shields
Claw
Rip and TearFloor 12
Looter (2 turns)

Buffer
Barrage
LeapFloor 14
Exordium Thugs (3 turns)


Compile Driver
Steam Barrier
Barrage
Speed PotionFloor 16
Hexaghost (10 turns)

Amplify
Multi-Cast
Hyperbeam
Skill PotionAct 2
Floor 18
Three Byrds (5 turns)



Self Repair
Rebound
Steam Barrier
Flex PotionFloor 19
City Muggers (4 turns)


Charge Battery
Scrape
TURBOFloor 20
Snecko (5 turns)

Chill
Ball Lightning+
BarrageFloor 22
Chosen Flock (6 turns)


Scrape
Claw+
Ball Lightning
Fear PotionFloor 25
Centurion and Mystic (5 turns)


Storm+
Auto-Shields
Charge BatteryFloor 28
Parasite and Fungi Beast (6 turns)


Sweeping Beam
Leap
Steam BarrierFloor 29
Chosen and Cultist (3 turns)


Electrodynamics
Compile Driver+
ScrapeFloor 30
Snecko (4 turns)

Static Discharge
Overclock
RecursionFloor 31
Chosen Flock (3 turns)


Force Field
Overclock+
Self Repair+Floor 33
The Collector (10 turns)

Biased Cognition
Machine Learning
Echo Form
Weak PotionAct 3
Floor 35
Three Shapes (4 turns)



Auto-Shields
Compile Driver
Beam Cell+Floor 37
Orb Walker (3 turns)

Storm
Stack
Ball LightningFloor 41
Writhing Mass (4 turns)

Cold Snap
Overclock
LeapFloor 45
Reptomancer (4 turns)



Beam Cell
Rebound
Electrodynamics
Regen PotionFloor 47
Darkling (2 turns)



TURBO
Aggregate
Charge BatteryFloor 48
Double Orb Walkers (3 turns)


Bullseye
Auto-Shields
Tempest+
Fairy in a BottleFloor 50
Awakened One (9 turns)
