Act 1
Floor 1
Louse (1 turns)


Flurry of Blows
Wave of the Hand
HaltFloor 2
Jaw Worm (3 turns)

Crush Joints
Battle Hymn
Talk to the HandFloor 3
Cultist (2 turns)

Tranquility
Consecrate
Evaluate
Weak PotionFloor 4
Louse (5 turns)



Empty Fist
Sanctity
Collect
Swift PotionFloor 5
Gang of Gremlins (3 turns)




Sash Whip
Flying Sleeves
Flurry of BlowsFloor 7
Lagavulin (4 turns)

Judgment
Tranquility
Empty Fist
Strength PotionFloor 10
Sentries (8 turns)



Crush Joints
Protect
Empty Body
Floor 11
Slaver (1 turns)

Deus Ex Machina
Flying Sleeves
SwivelFloor 12
Exordium Thugs (3 turns)


Deceive Reality
Like Water
Just Lucky
Fruit JuiceFloor 16
Hexaghost (7 turns)

Act 2
Floor 18
City Muggers (3 turns)


Evaluate
Battle Hymn
Crush Joints+Floor 19
Masked Bandits Gang (3 turns)




Swift PotionFloor 21
Three Byrds (2 turns)



Crescendo+
Bowling Bash
SanctityFloor 22
Snake Plant (2 turns)

Cut Through Fate
Empty Body+
CollectFloor 23
Taskmaster (3 turns)



Evaluate
Swivel+
Follow-Up+

Floor 24
Snecko (4 turns)

Wallop+
Windmill Strike+
Flying Sleeves+
Colorless PotionFloor 28
Parasite and Fungi Beast (3 turns)


Conjure Blade
Crescendo
EvaluateFloor 30
Gremlin Leader (4 turns)



Master Reality
Consecrate+
Empty Fist+

Distilled ChaosFloor 33
The Champ (3 turns)

Liquid BronzeAct 3
Floor 35
Darkling (2 turns)



Consecrate+
Evaluate
Empty Fist+Floor 37
Three Shapes (2 turns)



Signature Move+
Halt
Flurry of Blows+Floor 41
Spire Growth (2 turns)

Evaluate
Protect
Sands of Time+
Smoke BombFloor 44
Transient (2 turns)

Halt+
Sands of Time+
Protect+Floor 45
Writhing Mass (1 turns)

Crush Joints+
Conclude+
Weave+Floor 48
Spheric Guardian with Shapes (2 turns)



Crescendo
Third Eye+
Inner Peace
Fairy in a BottleFloor 50
Donu and Deca (1 turns)

