Act 1
Floor 1
Cultist (3 turns)

Go for the Eyes
White Noise
StreamlineFloor 2
Jaw Worm (3 turns)

Hologram
Stack
Reinforced Body
Power PotionFloor 3
Louse (3 turns)


Static Discharge
Claw
Force FieldFloor 4
Looter (3 turns)

Melter
Stack
Beam CellFloor 5
Exordium Wildlife (4 turns)


Barrage
TURBO
Tempest
Smoke BombFloor 8
Gremlin Nob (4 turns)

Ball Lightning
Steam Barrier
Recursion
Floor 10
Swarm of Slimes (2 turns)





Sweeping Beam
Melter
Stack
Explosive PotionFloor 11
Looter (3 turns)

Electrodynamics
Fusion
ReprogramFloor 13
Lagavulin (6 turns)

Defragment
Coolheaded
Cold Snap
Distilled ChaosFloor 16
The Guardian (8 turns)

Biased Cognition
Meteor Strike
Multi-CastAct 2
Floor 18
Spheric Guardian (3 turns)

Cold Snap
Streamline
Beam Cell+
Potion Of CapacityFloor 19
Three Byrds (4 turns)



Double Energy
Rebound
HologramFloor 20
Triple Cultists (4 turns)



Loop
Stack
StreamlineFloor 24
Gremlin Leader (7 turns)



Leap
Ball Lightning
Hologram
Floor 25
Snake Plant (2 turns)

Glacier
Barrage
Force Field
Colorless PotionFloor 27
Snecko (4 turns)

Reinforced Body
Loop
Overclock
Explosive PotionFloor 28
Sentry and Spheric Guardian (2 turns)


TURBO
White Noise
Beam CellFloor 30
Taskmaster (5 turns)



Coolheaded
Hyperbeam
Equilibrium
Energy PotionFloor 33
The Champ (14 turns)

Amplify
Meteor Strike
Biased CognitionAct 3
Floor 35
Darkling (3 turns)



Go for the Eyes
Heatsinks
Barrage+Floor 37
Orb Walker (6 turns)

Reprogram+
FTL
Darkness+Floor 38
Writhing Mass (5 turns)

Cold Snap
Go for the Eyes+
Darkness+
Skill PotionFloor 39
Darkling (5 turns)



Coolheaded+
Cold Snap
Reinforced Body+
Cultist PotionFloor 41
Reptomancer (5 turns)



Fission+
Charge Battery+
Claw
Floor 44
Nemesis (10 turns)

Meteor Strike
Fusion+
Compile Driver
Floor 45
Mind Bloom (5 turns)

Capacitor
Loop
Defragment+
Skill PotionFloor 48
Four Shapes (6 turns)




Reinforced Body+
Double Energy+
Scrape+Floor 50
Awakened One (16 turns)

Act 4
Floor 54
Shield and Spear (6 turns)


Hologram+
Darkness+
Heatsinks+
Floor 55
Corrupt Heart (6 turns)
