Act 1
Floor 1
Louse (3 turns)


Rebound
Capacitor
Steam Barrier
Potion Of CapacityFloor 3
Jaw Worm (3 turns)

Go for the Eyes
Claw
ReboundFloor 4
Cultist (4 turns)

Ball Lightning
TURBO
ScrapeFloor 10
Gremlin Nob (4 turns)

Cold Snap
Leap
Fusion
Floor 11
Exordium Wildlife (3 turns)


Static Discharge
Heatsinks
Compile Driver
Flex PotionFloor 13
Fungi Beast (3 turns)


Coolheaded
Beam Cell
LoopFloor 14
Sentries (3 turns)



Beam Cell
TURBO
Claw
Floor 16
Hexaghost (8 turns)

Rainbow
Thunder Strike
Reboot
Focus PotionAct 2
Floor 18
City Muggers (3 turns)


Boot Sequence
Rebound
ClawFloor 22
Chosen (4 turns)

Aggregate
Fusion
HologramFloor 25
Gremlin Leader (4 turns)



Streamline
Beam Cell
Go for the Eyes+
Floor 28
Centurion and Mystic (7 turns)


Sunder
Coolheaded
Loop
Weak PotionFloor 29
Snake Plant (4 turns)

Double Energy
Overclock
Steam BarrierFloor 31
Parasite and Fungi Beast (5 turns)


Chaos
Static Discharge
Rebound
Distilled ChaosFloor 33
Bronze Automaton (11 turns)

Echo Form
Buffer
Core SurgeAct 3
Floor 35
Orb Walker (3 turns)

Charge Battery
Cold Snap
Doom and Gloom+Floor 37
Three Shapes (4 turns)



Double Energy+
Beam Cell
Static Discharge
Entropic BrewFloor 39
Mind Bloom (2 turns)

Loop
TURBO+
Streamline
Floor 40
Nemesis (12 turns)

Recursion+
Barrage
Cold Snap+
Floor 42
The Maw (7 turns)

Meteor Strike
Barrage
Beam CellFloor 46
Giant Head (5 turns)

Coolheaded+
Go for the Eyes+
Chaos
Floor 48
Writhing Mass (4 turns)

Cold Snap
Recursion
SunderFloor 50
Awakened One (8 turns)

Floor 51
Donu and Deca (8 turns)


Act 4
Floor 55
Shield and Spear (8 turns)


Stack
Loop
Static DischargeFloor 56
Corrupt Heart (3 turns)
