Act 1
Floor 1
Small Slimes (1 turns)


Overclock
Go for the Eyes
TURBOFloor 4
Jaw Worm (1 turns)

Go for the Eyes
Barrage
Reinforced Body
Flex PotionFloor 6
Sentries (1 turns)



Electrodynamics
Go for the Eyes
Rebound
Floor 8
Louse (1 turns)


Tempest
Streamline
Melter
Dexterity PotionFloor 10
Lagavulin (5 turns)

Leap
Compile Driver
Rebound
Floor 11
Swarm of Slimes (1 turns)





Charge Battery
Double Energy
StreamlineFloor 12
Sentries (3 turns)



Hologram
Go for the Eyes
Recursion
Block PotionFloor 13
Exordium Wildlife (3 turns)


Reboot
Double Energy
MelterFloor 14
Lagavulin (5 turns)

Recursion
Charge Battery
Reprogram
Duplication PotionFloor 16
The Guardian (9 turns)

Meteor Strike
Hyperbeam
RebootAct 2
Floor 18
Three Byrds (2 turns)



Chill
Hologram
LeapFloor 20
Spheric Guardian (2 turns)

Ball Lightning
Leap
Recursion
Fairy in a BottleFloor 22
Centurion and Mystic (3 turns)


Sunder
Stack
StreamlineFloor 24
Taskmaster (3 turns)



Doom and Gloom
Steam Barrier
Multi-Cast
Strength PotionFloor 25
Snake Plant (3 turns)

Self Repair
FTL
TURBOFloor 27
Book of Stabbing (3 turns)

Stack
Darkness
Rebound
Floor 30
Gremlin Leader (5 turns)



Coolheaded
Go for the Eyes
Cold Snap
Cultist PotionFloor 33
The Champ (9 turns)

Echo Form
Meteor Strike
SeekAct 3
Floor 35
Three Shapes (3 turns)



Beam Cell
Hello World
Charge Battery
Skill PotionFloor 37
Darkling (2 turns)



Skim
Go for the Eyes
Double EnergyFloor 42
Giant Head (6 turns)

Defragment+
Equilibrium
Scrape+

Gambler's BrewFloor 44
Reptomancer (3 turns)



Reinforced Body
Auto-Shields
Go for the Eyes+

Floor 47
Transient (6 turns)

Auto-Shields
Barrage
AggregateFloor 48
Giant Head (8 turns)

Stack+
Rebound+
Recursion+

Floor 50
Awakened One (14 turns)

Floor 51
Donu and Deca (7 turns)


Act 4
Floor 55
Shield and Spear (3 turns)


Self Repair+
Sweeping Beam
Melter

Floor 56
Corrupt Heart (11 turns)
