Act 1
Floor 1
Small Slimes (5 turns)


Coolheaded
Leap
BarrageFloor 4
Jaw Worm (5 turns)

Streamline
Charge Battery
Compile DriverFloor 6
Sentries (10 turns)



Electrodynamics
Reinforced Body
Coolheaded

Power PotionFloor 10
Louse (1 turns)


Cold Snap
Sweeping Beam
Rebound
Colorless PotionFloor 12
Swarm of Slimes (2 turns)





Self Repair
Static Discharge
StackFloor 14
Gremlin Nob (4 turns)

Rip and Tear
Machine Learning
Barrage

Floor 16
The Guardian (11 turns)

Electrodynamics
Amplify
Machine Learning
Weak PotionAct 2
Floor 18
Chosen (4 turns)

Stack
Go for the Eyes
BarrageFloor 20
Spheric Guardian (4 turns)

Genetic Algorithm
Coolheaded
Auto-Shields
Weak PotionFloor 21
Parasite and Fungi Beast (4 turns)


Chaos
Beam Cell
AggregateFloor 22
Snake Plant (4 turns)

Steam Barrier+
Force Field
Melter+Floor 25
Gremlin Leader (7 turns)



Skim
Chaos
Rebound

Floor 27
Centurion and Mystic (11 turns)


TURBO
Compile Driver
Darkness
Dexterity PotionFloor 30
Snecko (6 turns)

Compile Driver
Hologram
Beam Cell
Regen PotionFloor 33
Bronze Automaton (11 turns)

Creative AI
Machine Learning
Buffer
Flex PotionAct 3
Floor 35
Darkling (4 turns)



TURBO+
Claw
Steam BarrierFloor 39
Orb Walker (3 turns)

Cold Snap
Sweeping Beam
Go for the EyesFloor 40
Darkling (4 turns)



Coolheaded
Compile Driver
Sweeping BeamFloor 44
Giant Head (8 turns)

Machine Learning
Cold Snap
TURBO
Floor 45
Jaw Worm Horde (4 turns)



Equilibrium+
Rip and Tear
Aggregate
Swift PotionFloor 46
Reptomancer (6 turns)



Chaos
Chill
Charge Battery+

Potion Of CapacityFloor 48
Writhing Mass (7 turns)

Blizzard
Beam Cell
Force FieldFloor 50
Time Eater (26 turns)

Floor 51
Awakened One (20 turns)

Act 4
Floor 55
Shield and Spear (6 turns)


Recursion
Go for the Eyes
Steam Barrier

Energy PotionFloor 56
Corrupt Heart (14 turns)
