Act 1
Floor 1
Louse (3 turns)


Ball Lightning
Recursion
BlizzardFloor 3
Cultist (3 turns)

Doom and Gloom
Bullseye
Recursion
Essence Of DarknessFloor 5
Small Slimes (3 turns)


Coolheaded
Hologram
Sweeping Beam
Ancient PotionFloor 6
Lagavulin (9 turns)

Biased Cognition
Steam Barrier
Fusion
Floor 8
Louse (3 turns)



Capacitor
Recursion
ReprogramFloor 11
Sentries (9 turns)



Loop
Meteor Strike
Go for the Eyes
Weak PotionFloor 12
Gremlin Nob (3 turns)

Recursion
Storm
FTL
Floor 13
Slaver (4 turns)

Cold Snap
Stack
CapacitorFloor 16
The Guardian (10 turns)

Electrodynamics
Biased Cognition
All for OneAct 2
Floor 18
Chosen (4 turns)

Coolheaded
Recursion
Rebound+Floor 20
Masked Bandits Gang (3 turns)



Compile Driver
Reboot
Go for the Eyes
Swift PotionFloor 21
City Muggers (3 turns)


Hologram
White Noise
DarknessFloor 24
Taskmaster (3 turns)



Compile Driver+
Auto-Shields
Coolheaded
Floor 27
Snake Plant (6 turns)

Cold Snap+
Sweeping Beam
Thunder Strike
Focus PotionFloor 28
Gremlin Leader (7 turns)



Core Surge
Recursion
Compile Driver
Floor 31
Snecko (5 turns)

Boot Sequence+
Ball Lightning
LeapFloor 33
Bronze Automaton (10 turns)

Biased Cognition
Thunder Strike
All for One
Liquid BronzeAct 3
Floor 35
Three Shapes (5 turns)



Beam Cell
Rebound
FusionFloor 36
Darkling (3 turns)



Leap
Streamline
Charge Battery
Colorless PotionFloor 37
Jaw Worm Horde (4 turns)



Go for the Eyes+
Steam Barrier
Sweeping BeamFloor 38
Transient (6 turns)

Static Discharge+
Coolheaded
Tempest
Ancient PotionFloor 41
Nemesis (7 turns)

Coolheaded+
Ball Lightning
Streamline
Distilled ChaosFloor 45
Darkling (5 turns)



Overclock
Storm+
Glacier
Duplication PotionFloor 47
Giant Head (7 turns)

Beam Cell
Electrodynamics
Compile Driver
Floor 50
Time Eater (16 turns)

Floor 51
Donu and Deca (10 turns)


Act 4
Floor 55
Shield and Spear (5 turns)


Overclock
Barrage
Loop
Floor 56
Corrupt Heart (2 turns)
