Victory!(A20)55:59Score: 2575
0F

Lose your starting Relic Obtain a random boss Relic
Relics obtained:
Empty Cage

1F
Small Slimes (4 turns)


Picked:
Defragment
DefragmentNot picked:
Stack
Hologram
Stack
Hologram2F
Louse (3 turns)


Picked:
Self Repair
Self RepairNot picked:
Fusion
Leap
Fusion
LeapPotions obtained:
Flex Potion
Flex Potion3F
Living Wall

Choice: [Grow] Upgrade a card in your deck.
Cards upgraded:
Defragment+
Defragment+4F
Jaw Worm (4 turns)

Picked:
Barrage
BarrageNot picked:
Go for the Eyes
Steam Barrier
Go for the Eyes
Steam BarrierPotions obtained:
Dexterity Potion
Dexterity Potion5F
Scrap Ooze

Choice: [Leave]
6F
Rest

7F

Cards purchased:
Ball Lightning
Ball Lightning8F
Sentries (7 turns)



Picked:
Coolheaded
CoolheadedNot picked:
Barrage
White Noise
Barrage
White NoiseRelics obtained:
Vajra

9F

Relics obtained:
Centennial Puzzle

10F
Lagavulin (5 turns)

Picked:
Coolheaded
CoolheadedNot picked:
Recursion
Heatsinks
Recursion
HeatsinksRelics obtained:
Horn Cleat

11F
Gang of Gremlins (5 turns)




Picked:
Doom and Gloom
Doom and GloomNot picked:
Claw
Sweeping Beam
Claw
Sweeping BeamPotions obtained:
Duplication Potion
Duplication Potion12F
Swarm of Slimes (4 turns)





Picked:
Biased Cognition
Biased CognitionNot picked:
Cold Snap
Defragment
Cold Snap
Defragment13F

Relics obtained:
Runic Capacitor

14F
Large Slime (5 turns)

Picked: Skipped
Not picked:
Recursion
Compile Driver
Reinforced Body
Recursion
Compile Driver
Reinforced Body15F
Rest

16F
8 / 71 (-39)111 (+78)-46Slime Boss (9 turns)

Picked:
Reboot
RebootNot picked:
Machine Learning
Amplify
Machine Learning
AmplifyPotions obtained:
Swift Potion
Swift Potion17F
55 / 71 (+47)111
Picked:
Nuclear Battery

Not picked:
Velvet Choker
Slaver's Collar







