Act 1
Floor 1
Cultist (4 turns)

Sunder
Stack
ReboundFloor 2
Small Slimes (3 turns)


Coolheaded
Barrage
Chaos
Explosive PotionFloor 3
Jaw Worm (3 turns)

Static Discharge
Beam Cell
DarknessFloor 7
Sentries (5 turns)



Biased Cognition
Streamline+
Stack
Floor 10
Slaver (6 turns)

Defragment
Barrage+
Coolheaded
Gambler's BrewFloor 11
Exordium Thugs (3 turns)


Boot Sequence
Recursion
Overclock
Power PotionFloor 12
Slaver (3 turns)

Go for the Eyes+
Stack
White NoiseFloor 13
Lagavulin (5 turns)

Beam Cell+
Consume
Barrage+
Weak PotionFloor 14
Large Slime (4 turns)

Go for the Eyes+
Steam Barrier
Sunder+Floor 16
The Guardian (10 turns)

Echo Form
Biased Cognition
Hyperbeam+Act 2
Floor 18
Spheric Guardian (5 turns)

Coolheaded
Steam Barrier
Charge Battery+
Skill PotionFloor 19
City Muggers (4 turns)


Blizzard+
Reinforced Body
Barrage+Floor 22
Snecko (5 turns)

Doom and Gloom+
Go for the Eyes+
Streamline+Floor 23
Gremlin Leader (4 turns)



Static Discharge
Chaos
Beam Cell+
Floor 28
Book of Stabbing (6 turns)

Fission
Bullseye+
Stack
Speed PotionFloor 31
Triple Cultists (4 turns)



Go for the Eyes+
Recursion
LeapFloor 33
Bronze Automaton (9 turns)

Creative AI
Electrodynamics
Thunder Strike+Act 3
Floor 35
Orb Walker (4 turns)

Consume
Streamline+
Compile Driver+Floor 37
Three Shapes (6 turns)



Chill
Claw+
TempestFloor 38
Writhing Mass (4 turns)

Ball Lightning+
Reprogram+
RecursionFloor 40
Giant Head (8 turns)

Coolheaded
Equilibrium
Echo Form
Floor 46
Nemesis (9 turns)

Equilibrium+
Doom and Gloom+
Claw+
Fairy in a BottleFloor 47
Mind Bloom (3 turns)


Block PotionFloor 48
Transient (6 turns)

Beam Cell+
White Noise
Steam BarrierFloor 50
Time Eater (12 turns)

Floor 51
Donu and Deca (9 turns)


Act 4
Floor 55
Shield and Spear (6 turns)

