Act 1
Floor 1
Cultist (3 turns)

TURBO
Double Energy
Compile Driver
Regen PotionFloor 2
Small Slimes (4 turns)


Sweeping Beam
Blizzard
Charge BatteryFloor 3
Jaw Worm (3 turns)

Ball Lightning
Force Field
Stack
Fruit JuiceFloor 8
Gang of Gremlins (3 turns)




Skim
Force Field
Sweeping BeamFloor 11
Exordium Wildlife (2 turns)


Chill
Capacitor
Steam Barrier
Explosive PotionFloor 13
Slaver (3 turns)

Bullseye
Sweeping Beam
Beam CellFloor 14
Gang of Gremlins (4 turns)




Coolheaded
Ball Lightning
HologramFloor 16
Hexaghost (8 turns)

Electrodynamics
Rainbow
Core Surge
Potion Of CapacityAct 2
Floor 18
Spheric Guardian (5 turns)

Genetic Algorithm
Barrage
Double Energy+Floor 21
Three Byrds (5 turns)



Ball Lightning
Barrage
StreamlineFloor 22
Sentry and Spheric Guardian (6 turns)


TURBO
Force Field
Darkness+
Cultist PotionFloor 24
Centurion and Mystic (8 turns)


Reprogram
Compile Driver
Rebound+
Fairy in a BottleFloor 28
Triple Cultists (3 turns)



Double Energy
Chaos
Genetic AlgorithmFloor 31
Chosen and Cultist (6 turns)


Seek
White Noise
TempestFloor 33
The Champ (8 turns)

Echo Form
Seek
Machine Learning
Weak PotionAct 3
Floor 35
Three Shapes (7 turns)



Stack
Charge Battery
Barrage+Floor 36
Darkling (5 turns)



Reprogram
Sweeping Beam+
Leap
Gambler's BrewFloor 38
Four Shapes (5 turns)




Recursion
Chaos
Streamline+Floor 41
Spheric Guardian with Shapes (5 turns)



Equilibrium
Rebound
Static DischargeFloor 44
Giant Head (10 turns)

Compile Driver+
Genetic Algorithm
Steam Barrier
Block PotionFloor 46
Jaw Worm Horde (5 turns)



Cold Snap+
Bullseye+
Double EnergyFloor 48
Nemesis (7 turns)

Coolheaded
Aggregate
Beam Cell+
Power PotionFloor 50
Donu and Deca (9 turns)


Floor 51
Awakened One (18 turns)

Act 4
Floor 55
Shield and Spear (8 turns)


Darkness+
Barrage
Machine Learning
Floor 56
Corrupt Heart (5 turns)
