Act 1
Floor 1
Cultist (3 turns)

Defragment
Compile Driver
Static DischargeFloor 2
Small Slimes (4 turns)


Charge Battery
Beam Cell
Leap
Gambler's BrewFloor 4
Louse (2 turns)


Heatsinks
Beam Cell
Recursion
Explosive PotionFloor 6
Lagavulin (8 turns)

Beam Cell
Steam Barrier
Streamline
Floor 10
Large Slime (5 turns)

Auto-Shields
Barrage
FTL
Block PotionFloor 11
Gremlin Nob (3 turns)

Beam Cell
All for One
Cold Snap
Fear PotionFloor 13
Gang of Gremlins (6 turns)




Go for the Eyes
Steam Barrier
Sweeping BeamFloor 16
Slime Boss (8 turns)

Buffer
Amplify
Meteor StrikeAct 2
Floor 18
Three Byrds (4 turns)



Loop
Barrage
Streamline
Energy PotionFloor 20
Spheric Guardian (5 turns)

Streamline
TURBO
Reprogram+Floor 22
Chosen and Cultist (6 turns)


Bullseye
TURBO+
Beam CellFloor 24
Centurion and Mystic (8 turns)


Electrodynamics
Rip and Tear
Boot Sequence
Weak PotionFloor 25
Snake Plant (4 turns)

Beam Cell+
Hologram
ReboundFloor 28
Gremlin Leader (4 turns)



Charge Battery+
Leap+
Go for the Eyes
Liquid BronzeFloor 29
Colosseum Slavers (5 turns)


Fission+
Claw+
Charge Battery+

Floor 29
Colosseum Nobs (4 turns)


Fission+
Claw+
Charge Battery+

Floor 33
The Champ (10 turns)

Seek+
Rainbow+
Electrodynamics
Weak PotionAct 3
Floor 35
Orb Walker (4 turns)

Consume+
Rebound+
Leap+
Glacier+
Cold Snap
TURBO+Floor 38
Three Shapes (2 turns)



Sweeping Beam+
Compile Driver
Barrage
Cold Snap
Hyperbeam
Rip and TearFloor 39
Transient (5 turns)

TURBO+
Barrage+
Doom and Gloom
Glacier+
Cold Snap
Claw+
Strength PotionFloor 40
Nemesis (9 turns)

Claw
Sweeping Beam+
Sunder
Speed PotionFloor 42
Reptomancer (6 turns)



Barrage
Claw+
Steam Barrier+
Floor 48
Darkling (5 turns)



Self Repair+
Cold Snap+
Steam Barrier+
Steam Barrier+
Charge Battery+
Cold SnapFloor 50
Time Eater (13 turns)

Act 4
Floor 54
Shield and Spear (4 turns)


Stack+
TURBO+
Cold Snap+
Skill PotionFloor 55
Corrupt Heart (8 turns)
