Defeated by The Collector on floor 33(A11)22:30Score: 414
Act 1
Floor 1
Jaw Worm (3 turns)

Picked:
Ball Lightning
Ball LightningNot picked:
Equilibrium
Charge Battery
Equilibrium
Charge BatteryPotions obtained:
Fairy in a Bottle
Fairy in a BottleFloor 2
Cultist (3 turns)

Picked:
Self Repair
Self RepairNot picked:
Leap
TURBO
Leap
TURBOFloor 5
Small Slimes (3 turns)


Picked:
Charge Battery
Charge BatteryNot picked:
Heatsinks
Sweeping Beam
Heatsinks
Sweeping BeamPotions obtained:
Liquid Memories
Liquid MemoriesFloor 7
Slaver (3 turns)

Picked:
Chill
ChillNot picked:
Beam Cell
Reprogram
Beam Cell
ReprogramFloor 11
Louse (4 turns)



Picked:
Defragment
DefragmentNot picked:
Streamline
Stack
Streamline
StackFloor 12
Slaver (4 turns)

Picked:
Chaos
ChaosNot picked:
Sweeping Beam
Rebound
Sweeping Beam
ReboundFloor 13
Swarm of Slimes (5 turns)





Picked:
Streamline
StreamlineNot picked:
Steam Barrier
Double Energy
Steam Barrier
Double EnergyFloor 14
Lagavulin (7 turns)

Picked:
Coolheaded
CoolheadedNot picked:
Equilibrium
Barrage
Equilibrium
BarrageRelics obtained:
Gold-Plated Cables

Floor 16
The Guardian (12 turns)

Picked:
Fission
FissionNot picked:
Biased Cognition
Buffer
Biased Cognition
BufferAct 2
Floor 18
Three Byrds (7 turns)



Picked:
Recycle
RecycleNot picked:
Recursion
Fusion
Recursion
FusionFloor 20
Spheric Guardian (5 turns)

Picked:
Charge Battery+
Charge Battery+Not picked:
Barrage
Steam Barrier+
Barrage
Steam Barrier+Floor 21
Triple Cultists (9 turns)



Picked:
Chill+
Chill+Not picked:
Hello World
Rip and Tear
Hello World
Rip and TearPotions obtained:
Fruit Juice
Fruit JuiceFloor 29
Sentry and Spheric Guardian (6 turns)


Picked:
Loop+
Loop+Not picked:
Beam Cell
Charge Battery
Beam Cell
Charge BatteryFloor 30
Chosen and Cultist (8 turns)


Picked:
Genetic Algorithm
Genetic AlgorithmNot picked:
Claw
Rip and Tear
Claw
Rip and TearFloor 31
Snake Plant (5 turns)

Picked:
Biased Cognition
Biased CognitionNot picked:
Aggregate+
Rip and Tear
Aggregate+
Rip and TearFloor 33
The Collector (6 turns)
