Act 1
Floor 1
Jaw Worm (4 turns)

White Noise
TURBO
Rip and TearFloor 3
Cultist (3 turns)

Ball Lightning
Overclock
Bullseye
Regen PotionFloor 4
Small Slimes (3 turns)


Sweeping Beam
TURBO
Cold SnapFloor 5
Exordium Thugs (3 turns)


Rebound
Claw
HologramFloor 10
Gang of Gremlins (7 turns)




Leap
Hello World
ReboundFloor 11
Sentries (8 turns)



Sunder
Beam Cell
Claw
Floor 13
Lagavulin (7 turns)

White Noise
Hello World
Ball Lightning
Blessing of the ForgeFloor 14
Large Slime (3 turns)

Leap
Reprogram
Go for the Eyes
Gambler's BrewFloor 16
The Guardian (6 turns)

Buffer
Multi-Cast
FissionAct 2
Floor 18
Three Byrds (4 turns)



Leap
Aggregate
Cold SnapFloor 19
Spheric Guardian (6 turns)

Chaos+
Hologram
Compile DriverFloor 21
Snecko (3 turns)

Reprogram
Rebound
Cold Snap+
Swift PotionFloor 22
Chosen and Cultist (5 turns)


White Noise+
Loop+
Compile Driver
Energy PotionFloor 27
Triple Cultists (4 turns)



Skim+
Sweeping Beam+
ClawFloor 28
Gremlin Leader (5 turns)



Self Repair
Leap
Ball Lightning
Floor 29
Sentry and Spheric Guardian (5 turns)


Hello World
Equilibrium+
Reprogram+
Power PotionFloor 30
Snake Plant (3 turns)

Fusion
Overclock+
ReboundFloor 33
The Collector (8 turns)

Seek
Buffer
Echo FormAct 3
Floor 35
Darkling (3 turns)



Self Repair
Hologram
Stack
Attack PotionFloor 36
Three Shapes (4 turns)



Equilibrium
Compile Driver
Claw+Floor 37
Jaw Worm Horde (6 turns)



TURBO
Steam Barrier
Force FieldFloor 38
Four Shapes (5 turns)




Seek
TURBO
LeapFloor 39
Darkling (6 turns)



Storm
Overclock
Defragment+Floor 41
Spheric Guardian with Shapes (7 turns)



Bullseye+
TURBO
Coolheaded
Fear PotionFloor 42
Jaw Worm Horde (5 turns)



Heatsinks
Charge Battery
StreamlineFloor 45
Four Shapes (3 turns)




Boot Sequence
Capacitor+
Steam Barrier
Entropic BrewFloor 46
Nemesis (9 turns)

Chaos+
Stack+
Reinforced Body+
Regen PotionFloor 47
Spheric Guardian with Shapes (6 turns)



Go for the Eyes+
Rebound+
Steam Barrier+Floor 50
Awakened One (5 turns)
