Act 1
Floor 1
Jaw Worm (4 turns)

Mental Fortress
Sash Whip
Wave of the HandFloor 4
Small Slimes (3 turns)


Evaluate
Crush Joints
Wave of the Hand
AmbrosiaFloor 7
Louse (3 turns)


Empty Fist
Pressure Points
Bowling BashFloor 8
Large Slime (4 turns)

Nirvana
Halt
ConsecrateFloor 12
Slaver (2 turns)

Flurry of Blows
Evaluate
Follow-UpFloor 13
Sentries (5 turns)



Rushdown
Study
Consecrate
Floor 16
Slime Boss (4 turns)

Liquid BronzeAct 2
Floor 18
Three Byrds (3 turns)



Empty Body
Crush Joints
CrescendoFloor 19
City Muggers (3 turns)


Fear No Evil
Protect
Empty BodyFloor 21
Chosen and Cultist (4 turns)


Fear No Evil
Sash Whip
Follow-Up
AmbrosiaFloor 24
Book of Stabbing (2 turns)

Wheel Kick
Fear No Evil
Halt
Floor 25
Centurion and Mystic (3 turns)


Cut Through Fate
Bowling Bash
Study
Smoke BombFloor 28
Sentry and Spheric Guardian (3 turns)


Empty Mind
Halt
Collect+
Block PotionFloor 30
Gremlin Leader (2 turns)



Wave of the Hand
Signature Move
Just Lucky
Floor 33
Bronze Automaton (2 turns)

Act 3
Floor 35
Orb Walker (2 turns)

Protect
Worship
Flurry of Blows+Floor 36
Darkling (1 turns)



Foresight
Flurry of Blows
Rushdown+Floor 37
Four Shapes (2 turns)




Tranquility
Deceive Reality
Pressure PointsFloor 39
Jaw Worm Horde (1 turns)



Wallop
Mental Fortress+
Empty Body
Wallop
Mental Fortress+
Empty BodyFloor 40
Writhing Mass (2 turns)

Fasting+
Crush Joints
StudyFloor 42
Reptomancer (2 turns)



Swivel
Sands of Time+
Wheel Kick
Energy PotionFloor 44
Transient (1 turns)

Pray
Mental Fortress
Signature Move+Floor 45
The Maw (4 turns)

Wallop
Wheel Kick+
Pressure PointsFloor 46
Spheric Guardian with Shapes (1 turns)



Wallop
Consecrate
ProtectFloor 48
Jaw Worm Horde (2 turns)



Nirvana
Cut Through Fate+
HaltFloor 50
Donu and Deca (1 turns)


Floor 51
Awakened One (2 turns)

Act 4
Floor 55
Shield and Spear (1 turns)


Crescendo
Battle Hymn
Brilliance
Floor 56
Corrupt Heart (6 turns)
