Act 1
Floor 1
Small Slimes (2 turns)


Flurry of Blows
Follow-Up
Halt
Flex PotionFloor 3
Cultist (3 turns)

Just Lucky
Pressure Points
Master RealityFloor 4
Louse (2 turns)


Flying Sleeves
Reach Heaven
SwivelFloor 5
Exordium Thugs (3 turns)


Flurry of Blows
Consecrate
Like WaterFloor 10
Fungi Beast (3 turns)


Tranquility
Fasting
Evaluate
Tranquility
Fasting
Evaluate
Entropic BrewFloor 12
Large Slime (5 turns)

Crescendo
Devotion
Tranquility
Explosive PotionFloor 16
The Guardian (10 turns)

Act 2
Floor 18
Chosen (4 turns)

Rushdown
Empty Body
Conclude
Snecko OilFloor 19
Shelled Parasite (4 turns)

Study
Fasting+
ProtectFloor 22
Sentry and Spheric Guardian (3 turns)


Tranquility
Spirit Shield
Follow-Up
Tranquility
Spirit Shield
Follow-Up
Tranquility
Spirit Shield
Follow-UpFloor 24
Taskmaster (4 turns)



Pressure Points
Third Eye+
Wheel Kick
AmbrosiaFloor 27
Book of Stabbing (3 turns)

Scrawl
Follow-Up
Just Lucky
Floor 28
Triple Cultists (2 turns)



Crush Joints
Evaluate
Pressure Points
Battle Hymn
Third Eye
TranquilityFloor 30
Snecko (2 turns)

Evaluate
Worship
Flying Sleeves
Empty Mind
Flurry of Blows
Swivel
Evaluate
Worship
Flying Sleeves
Empty Mind
Flurry of Blows
SwivelFloor 31
Taskmaster (1 turns)



Empty Fist+
Tranquility
Consecrate
Floor 33
Bronze Automaton (1 turns)

Duplication PotionAct 3
Floor 35
Orb Walker (1 turns)

Follow-Up
Empty Fist
Third Eye+
Windmill Strike
Fear No Evil
Sash WhipFloor 36
Darkling (2 turns)



Bowling Bash
Nirvana
Crush Joints
Wave of the Hand
Pray+
Cut Through Fate
Swift PotionFloor 40
Nemesis (1 turns)

Study+
Prostrate
Halt
Floor 42
Reptomancer (1 turns)



Conjure Blade
Signature Move+
Empty Fist
Conjure Blade
Signature Move+
Empty Fist
Floor 44
Jaw Worm Horde (1 turns)



Swivel+
Tranquility
Sands of Time
Crescendo+
Fasting
Crush Joints
Block PotionFloor 45
Transient (1 turns)

Halt
Talk to the Hand+
Nirvana
Just Lucky+
Protect+
Empty Fist
Halt
Talk to the Hand+
Nirvana
Just Lucky+
Protect+
Empty FistFloor 46
Spheric Guardian with Shapes (3 turns)



Just Lucky
Protect
Flying Sleeves
Evaluate
Conclude
Reach HeavenFloor 47
Jaw Worm Horde (2 turns)



Consecrate
Weave+
Follow-Up
Tranquility
Wave of the Hand
Empty Body+
Swift PotionFloor 48
Writhing Mass (1 turns)

Vault
Tantrum+
Study
Battle Hymn
Simmering Fury
ProtectFloor 50
Donu and Deca (2 turns)


Floor 51
Awakened One (2 turns)

Act 4
Floor 55
Shield and Spear (1 turns)


Tantrum
Empty Fist+
Wave of the Hand
Floor 56
Corrupt Heart (5 turns)
