Act 1
Floor 1
Cultist (3 turns)

Beam Cell
Claw
Auto-ShieldsFloor 2
Small Slimes (3 turns)


Cold Snap
Barrage
Beam CellFloor 4
Jaw Worm (2 turns)

Seek
Go for the Eyes
Claw
Snecko OilFloor 6
Sentries (8 turns)



Sunder
Reprogram
Storm
Fear PotionFloor 11
Lagavulin (3 turns)

Biased Cognition
Sweeping Beam
Melter
Fairy in a BottleFloor 12
Exordium Thugs (3 turns)


Leap
Barrage
TURBOFloor 13
Looter (2 turns)

Compile Driver
Recursion
Rip and TearFloor 14
Louse (3 turns)



Claw
Sweeping Beam
RecursionFloor 16
Slime Boss (8 turns)

Act 2
Floor 18
Three Byrds (5 turns)



Claw
Sweeping Beam
Double Energy
Attack PotionFloor 19
City Muggers (3 turns)


Tempest
Beam Cell
StackFloor 21
Snake Plant (3 turns)

Beam Cell+
Barrage
LeapFloor 22
Snecko (4 turns)

Rebound
Fission
FusionFloor 24
Triple Cultists (4 turns)



Sunder
Charge Battery
Claw
Ancient PotionFloor 28
Gremlin Leader (5 turns)



Capacitor
Darkness
Steam Barrier
Floor 30
Book of Stabbing (4 turns)

Hologram
Recursion
Tempest
Floor 31
Chosen Flock (4 turns)


Consume
Beam Cell+
Recursion+Floor 33
Bronze Automaton (10 turns)

Echo Form
Meteor Strike
ElectrodynamicsAct 3
Floor 35
Darkling (6 turns)



Cold Snap
Compile Driver
StreamlineFloor 36
Orb Walker (3 turns)

Glacier
Ball Lightning
StreamlineFloor 37
Darkling (5 turns)



Sunder
Rebound+
Beam Cell
Sunder
Rebound+
Beam Cell
Colorless PotionFloor 38
Jaw Worm Horde (3 turns)



Cold Snap
Ball Lightning+
Force Field
Potion Of CapacityFloor 39
The Maw (7 turns)

Seek
Skim
StackFloor 41
Giant Head (12 turns)

Glacier
Ball Lightning
Hello WorldFloor 42
Four Shapes (9 turns)




Chill
Recursion
Steam BarrierFloor 46
Darkling (5 turns)



Capacitor
Doom and Gloom
ChaosFloor 48
Nemesis (7 turns)

Seek
Hologram
Ball Lightning+
Floor 50
Time Eater (21 turns)

Floor 51
Donu and Deca (12 turns)


Act 4
Floor 55
Shield and Spear (11 turns)


Boot Sequence
Ball Lightning
Reprogram
Floor 56
Corrupt Heart (9 turns)
