Act 1
Floor 1
Jaw Worm (5 turns)

Ball Lightning
Hello World
Beam CellFloor 3
Cultist (3 turns)

Equilibrium
Double Energy
White NoiseFloor 5
Louse (2 turns)


Beam Cell
Hello World
Stack
Weak PotionFloor 6
Sentries (6 turns)



Go for the Eyes
Claw
Amplify
Go for the Eyes
Claw
Amplify
Go for the Eyes
Claw
Amplify
Go for the Eyes
Claw
Amplify
Strength PotionFloor 8
Gremlin Nob (3 turns)

Stack
Sweeping Beam
Recursion
Stack
Sweeping Beam
Recursion
Energy PotionFloor 10
Lagavulin (7 turns)

TURBO
Go for the Eyes
Sweeping Beam
Floor 13
Sentries (6 turns)



Self Repair
Steam Barrier
Sweeping Beam
Floor 14
Slaver (3 turns)

Cold Snap
Claw
Auto-Shields
Defragment
Doom and Gloom
HeatsinksFloor 16
Hexaghost (10 turns)

Seek
Buffer
Thunder StrikeAct 2
Floor 18
Shelled Parasite (6 turns)

Cold Snap+
Storm
Sweeping Beam
Coolheaded
Charge Battery
ReboundFloor 19
Three Byrds (4 turns)



Amplify
Ball Lightning
Leap
Double Energy+
TURBO
Self RepairFloor 21
Snake Plant (5 turns)

Capacitor
Cold Snap+
Leap+
Skim+
Reinforced Body+
Beam Cell
Liquid BronzeFloor 24
Book of Stabbing (4 turns)

Consume
Steam Barrier
Barrage+
Floor 25
Triple Cultists (4 turns)



Reinforced Body
TURBO
Rebound
Loop
Claw
Beam CellFloor 27
Snecko (7 turns)

Recycle
Machine Learning
Rebound
Capacitor
Charge Battery
LeapFloor 28
Gremlin Leader (8 turns)



Chill
Go for the Eyes
Sunder
Flex PotionFloor 29
Chosen and Cultist (7 turns)


Hologram
Compile Driver
Heatsinks
Go for the Eyes+
Coolheaded
Self RepairFloor 30
Centurion and Mystic (6 turns)


Chill
Claw
Leap
Core Surge
Compile Driver
Coolheaded
Fire PotionFloor 31
Taskmaster (8 turns)



Buffer
Reprogram
Claw
Explosive PotionFloor 33
Bronze Automaton (10 turns)

Electrodynamics
Hyperbeam
Thunder Strike
Power PotionAct 3
Floor 35
Darkling (13 turns)



Beam Cell
Reprogram
Skim
Streamline
Cold Snap
Defragment
Beam Cell
Reprogram
Skim
Streamline
Cold Snap
DefragmentFloor 36
Orb Walker (5 turns)

Claw
Doom and Gloom
Boot Sequence
Streamline
Double Energy
Charge Battery
Claw
Doom and Gloom
Boot Sequence
Streamline
Double Energy
Charge Battery
Claw
Doom and Gloom
Boot Sequence
Streamline
Double Energy
Charge BatteryFloor 40
Giant Head (12 turns)

Capacitor
Fission
Skim
Capacitor
Fission
Skim
Floor 42
Reptomancer (6 turns)



Reinforced Body
Rip and Tear
Melter+
Reinforced Body
Rip and Tear
Melter+
Floor 44
Giant Head (18 turns)

Streamline
Boot Sequence+
Barrage
Streamline
Boot Sequence+
Barrage
Streamline
Boot Sequence+
Barrage
Swift PotionFloor 46
Double Orb Walkers (6 turns)


Compile Driver
Melter
Recycle
Floor 47
Jaw Worm Horde (6 turns)



Coolheaded
Go for the Eyes
Leap
Chaos
Sweeping Beam+
Auto-Shields
Chaos
Sweeping Beam+
Auto-Shields
Duplication PotionFloor 48
Writhing Mass (13 turns)

Sweeping Beam
Steam Barrier+
Cold Snap
Multi-Cast
Coolheaded
Doom and Gloom
Sweeping Beam
Steam Barrier+
Cold Snap
Multi-Cast
Coolheaded
Doom and Gloom
Sweeping Beam
Steam Barrier+
Cold Snap
Multi-Cast
Coolheaded
Doom and Gloom
Sweeping Beam
Steam Barrier+
Cold Snap
Multi-Cast
Coolheaded
Doom and Gloom
Sweeping Beam
Steam Barrier+
Cold Snap
Multi-Cast
Coolheaded
Doom and GloomFloor 50
Time Eater (17 turns)

Floor 51
Donu and Deca (12 turns)


Act 4
Floor 55
Shield and Spear (6 turns)


Steam Barrier
Rebound+
Genetic Algorithm+
Floor 56
Corrupt Heart (7 turns)
