Act 1
Floor 1
Small Slimes (3 turns)


Ball Lightning
Static Discharge
Sweeping Beam
Snecko OilFloor 2
Louse (2 turns)


Sunder
Cold Snap
HeatsinksFloor 4
Jaw Worm (4 turns)

Coolheaded
Cold Snap
FTLFloor 5
Gang of Gremlins (4 turns)




Cold Snap
Claw
Rebound
Essence of SteelFloor 7
Lagavulin (5 turns)

Doom and Gloom
Machine Learning
Reboot
Floor 10
Sentries (5 turns)



Reinforced Body
Rip and Tear
Sweeping Beam
Floor 11
Exordium Thugs (4 turns)


Hologram
Sweeping Beam
ScrapeFloor 12
Gremlin Nob (4 turns)

Equilibrium
Ball Lightning
Loop
Smoke BombFloor 14
Fungi Beast (3 turns)


Capacitor
Darkness
HologramFloor 16
The Guardian (10 turns)

Echo Form
Multi-Cast
Reboot
Flex PotionAct 2
Floor 18
Chosen (5 turns)

Self Repair
Heatsinks+
Recursion
Essence Of DarknessFloor 20
City Muggers (3 turns)


Steam Barrier
Go for the Eyes
ReprogramFloor 21
Snecko (4 turns)

Steam Barrier
Stack
Streamline
Steam Barrier
Stack
StreamlineFloor 24
Taskmaster (3 turns)



Hologram
Blizzard
Beam Cell
Fire PotionFloor 25
Chosen and Cultist (7 turns)


Coolheaded+
Blizzard
HeatsinksFloor 28
Book of Stabbing (4 turns)

Chill
Ball Lightning
Rainbow
Flex PotionFloor 30
Taskmaster (5 turns)



Barrage
Sunder
Stack
Floor 31
Triple Cultists (5 turns)



Heatsinks+
Melter
Go for the EyesFloor 33
The Collector (10 turns)

Creative AI
Amplify
Hyperbeam
Ancient PotionAct 3
Floor 35
Three Shapes (6 turns)



Compile Driver
White Noise
Loop+Floor 36
Mind Bloom (9 turns)

Go for the Eyes
Storm
Sweeping Beam
Liquid MemoriesFloor 37
Darkling (7 turns)



Hologram+
Go for the Eyes
Compile DriverFloor 38
Writhing Mass (7 turns)

Claw
White Noise
Rip and Tear
Claw
White Noise
Rip and Tear
Claw
White Noise
Rip and TearFloor 39
Jaw Worm Horde (8 turns)



Compile Driver
Steam Barrier
BarrageFloor 40
Nemesis (7 turns)

Melter
Reprogram
Barrage
Melter
Reprogram
Barrage
Melter
Reprogram
BarrageFloor 42
Darkling (6 turns)



Machine Learning
Sweeping Beam+
Compile Driver+Floor 47
Four Shapes (7 turns)




Self Repair
Claw
Leap
Self Repair
Claw
LeapFloor 48
Spire Growth (8 turns)

Static Discharge
Equilibrium
SunderFloor 50
Donu and Deca (10 turns)


Floor 51
Time Eater (16 turns)

Act 4
Floor 55
Shield and Spear (8 turns)

