Act 1
Floor 1
Small Slimes (1 turns)


Beam Cell
Stack
TURBOFloor 3
Cultist (1 turns)

Compile Driver
Auto-Shields
All for One
Regen PotionFloor 5
Jaw Worm (1 turns)

FTL
Claw
Steam BarrierFloor 7
Gang of Gremlins (5 turns)




Ball Lightning
Static Discharge
Charge BatteryFloor 8
Sentries (7 turns)



Rebound
Rip and Tear
Melter
Block PotionFloor 11
Gremlin Nob (3 turns)

Hello World
Reprogram
Hologram
Floor 14
Exordium Wildlife (4 turns)


Go for the Eyes
Rip and Tear
Stack
Strength PotionFloor 16
Slime Boss (5 turns)

Creative AI
Rainbow
Buffer
Distilled ChaosAct 2
Floor 18
Spheric Guardian (4 turns)

Recycle
Sweeping Beam
Cold SnapFloor 20
City Muggers (4 turns)


Chill
Bullseye
Steam BarrierFloor 22
Triple Cultists (5 turns)



Storm
Sweeping Beam
StackFloor 23
Gremlin Leader (5 turns)



Reboot
Rebound
Scrape
Floor 25
Taskmaster (5 turns)



Fusion
TURBO
Capacitor
Floor 29
Chosen and Cultist (4 turns)


Compile Driver
Recursion
BarrageFloor 31
Book of Stabbing (4 turns)

Chill
Bullseye
Rebound
Floor 33
The Champ (15 turns)

Seek
Hyperbeam
RainbowAct 3
Floor 35
Darkling (5 turns)



Stack
Barrage
Ball LightningFloor 36
Orb Walker (3 turns)

Barrage
Charge Battery
ScrapeFloor 37
Spire Growth (5 turns)

Static Discharge
Stack
White NoiseFloor 39
The Maw (6 turns)

Leap
Darkness
StreamlineFloor 40
Nemesis (3 turns)

Coolheaded
Scrape
Aggregate
Floor 42
Reptomancer (7 turns)



Force Field
Doom and Gloom
Rebound
Floor 45
Giant Head (5 turns)

Fission
Reprogram+
Stack
Floor 46
Double Orb Walkers (5 turns)


Heatsinks
Streamline
Cold Snap
Floor 47
Jaw Worm Horde (3 turns)



Double Energy
Rebound
Go for the EyesFloor 48
Spheric Guardian with Shapes (3 turns)



Darkness
Leap
Heatsinks
Darkness
Leap
HeatsinksFloor 50
Time Eater (11 turns)

Floor 51
Awakened One (2 turns)
