Act 1
Floor 1
Jaw Worm (3 turns)

Compile Driver
Barrage
Double EnergyFloor 2
Cultist (3 turns)

Compile Driver
Streamline
Go for the Eyes
Energy PotionFloor 4
Louse (3 turns)


Doom and Gloom
Beam Cell
Sweeping BeamFloor 7
Sentries (6 turns)



Consume
Hologram
Steam Barrier
Skill PotionFloor 12
Exordium Wildlife (2 turns)


Leap
Hologram
Barrage
Fruit JuiceFloor 14
Exordium Thugs (3 turns)


Stack
Claw
BarrageFloor 16
The Guardian (9 turns)

Biased Cognition
Electrodynamics
All for OneAct 2
Floor 18
Spheric Guardian (2 turns)

Cold Snap
TURBO
StackFloor 19
Masked Bandits Gang (4 turns)




Floor 22
Three Byrds (4 turns)



Go for the Eyes
Melter
Fusion
Fusion
Go for the Eyes
Melter
Strength PotionFloor 24
Taskmaster (3 turns)



Go for the Eyes+
Genetic Algorithm
Hyperbeam
Duplication PotionFloor 28
Triple Cultists (4 turns)



Glacier
TURBO
Ball LightningFloor 29
Book of Stabbing (7 turns)

Bullseye
Ball Lightning+
Aggregate
Floor 30
Chosen and Cultist (3 turns)


Reprogram
Genetic Algorithm
Cold Snap
Liquid MemoriesFloor 33
The Champ (18 turns)

Echo Form
Rainbow
SeekAct 3
Floor 35
Orb Walker (2 turns)

Barrage+
Cold Snap
ClawFloor 37
Three Shapes (13 turns)



Loop
Beam Cell
Static DischargeFloor 39
The Maw (9 turns)

Loop
Streamline+
FTL+
Fruit JuiceFloor 40
Reptomancer (8 turns)



Equilibrium
Ball Lightning
Compile Driver+
Speed PotionFloor 41
Writhing Mass (10 turns)

Reinforced Body
Barrage
Go for the Eyes+
Swift PotionFloor 44
Giant Head (11 turns)

Hologram
Meteor Strike
Claw
Floor 46
Four Shapes (10 turns)




Double Energy+
Doom and Gloom
Charge Battery
Energy PotionFloor 47
Double Orb Walkers (5 turns)


Go for the Eyes
Cold Snap
Leap
Regen PotionFloor 48
Spheric Guardian with Shapes (10 turns)



Beam Cell
Steam Barrier+
Go for the EyesFloor 50
Donu and Deca (12 turns)


Floor 51
Time Eater (24 turns)

Act 4
Floor 55
Shield and Spear (12 turns)


Coolheaded
Barrage
Recursion
Floor 56
Corrupt Heart (3 turns)
