Act 1
Floor 1
Jaw Worm (1 turns)

Chill
Overclock
Recursion
Fire PotionFloor 5
Small Slimes (1 turns)


Cold Snap
Double Energy
RecursionFloor 6
Gremlin Nob (1 turns)

Ball Lightning
White Noise
Charge Battery
Floor 7
Cultist (3 turns)

Compile Driver
Force Field
Beam Cell
Potion Of CapacityFloor 8
Lagavulin (6 turns)

Genetic Algorithm
Streamline
Rebound
Floor 10
Gremlin Nob (3 turns)

Sunder
Overclock
Coolheaded
Floor 11
Looter (3 turns)

Cold Snap
Streamline
Fusion
Cold Snap
Streamline
Fusion
Essence Of DarknessFloor 13
Slaver (4 turns)

FTL
Reprogram
AmplifyFloor 14
Lagavulin (6 turns)

Beam Cell
Melter
Stack
Floor 16
Hexaghost (8 turns)

All for One
Fission
Thunder StrikeAct 2
Floor 18
Chosen (4 turns)

Self Repair+
Ball Lightning+
Hologram
Explosive PotionFloor 19
City Muggers (3 turns)


Sweeping Beam
Melter+
StreamlineFloor 22
Parasite and Fungi Beast (6 turns)


Genetic Algorithm+
Hello World+
ClawFloor 25
Taskmaster (9 turns)



Glacier+
Overclock+
Capacitor+
Floor 29
Snecko (7 turns)

Boot Sequence+
FTL
Static Discharge+Floor 31
Chosen and Cultist (6 turns)


Recursion+
Recycle+
Sweeping BeamFloor 33
The Champ (13 turns)

Electrodynamics+
Amplify+
Fission+
Liquid BronzeAct 3
Floor 35
Three Shapes (4 turns)



Coolheaded+
Leap+
Recycle+Floor 36
Orb Walker (6 turns)

Double Energy+
Recursion+
Beam Cell
Dexterity PotionFloor 37
Four Shapes (7 turns)




Defragment+
Compile Driver+
BarrageFloor 42
Transient (6 turns)

Biased Cognition+
Steam Barrier+
Charge Battery+Floor 44
Reptomancer (6 turns)



Buffer+
Barrage
Bullseye
Floor 45
Darkling (5 turns)



Glacier+
Rip and Tear
Charge Battery+Floor 46
Spire Growth (4 turns)

Go for the Eyes
Stack+
MelterFloor 48
Giant Head (9 turns)

Coolheaded+
Beam Cell+
Charge Battery+
Floor 50
Awakened One (15 turns)

Floor 51
Donu and Deca (8 turns)


Act 4
Floor 55
Shield and Spear (8 turns)


Reinforced Body+
Charge Battery+
Overclock+
Floor 56
Corrupt Heart (14 turns)
