Act 1
Floor 1
Jaw Worm (4 turns)

Glacier
Go for the Eyes
Defragment
Snecko OilFloor 2
Small Slimes (3 turns)


Sunder
Capacitor
Ball LightningFloor 5
Cultist (4 turns)

Ball Lightning
Doom and Gloom
LeapFloor 8
Sentries (9 turns)



Chill
Barrage
Rebound
Floor 10
Exordium Thugs (4 turns)


Defragment
Boot Sequence
Overclock
Weak PotionFloor 12
Louse (3 turns)



Coolheaded
Reinforced Body
StreamlineFloor 14
Fungi Beast (3 turns)


Compile Driver
Equilibrium
HeatsinksFloor 16
Hexaghost (10 turns)

Biased Cognition
Fission
RebootAct 2
Floor 18
Shelled Parasite (7 turns)

Hologram+
Charge Battery
Steam BarrierFloor 20
Spheric Guardian (6 turns)

Compile Driver
Rebound
Bullseye+
Speed PotionFloor 22
Snake Plant (3 turns)

Hologram
FTL
Stack
Power PotionFloor 24
Centurion and Mystic (5 turns)


Streamline
White Noise
LeapFloor 25
Chosen and Cultist (5 turns)


Charge Battery
Streamline
Rebound
Charge Battery
Streamline
Rebound
Explosive PotionFloor 27
Parasite and Fungi Beast (10 turns)


Tempest+
Rip and Tear
HeatsinksFloor 31
Book of Stabbing (6 turns)

Static Discharge
Hello World
Claw
Floor 33
Bronze Automaton (9 turns)

Thunder Strike
Reboot
Biased Cognition
Flex PotionAct 3
Floor 35
Three Shapes (1 turns)



Leap+
Barrage
Hologram+Floor 36
Orb Walker (2 turns)

Hologram+
Ball Lightning+
Beam CellFloor 38
Darkling (5 turns)



Bullseye+
Claw
Barrage+
Attack PotionFloor 39
Spire Growth (4 turns)

Capacitor
Auto-Shields
Overclock+Floor 41
Reptomancer (4 turns)



Double Energy+
Skim
Boot Sequence
Floor 44
Spheric Guardian with Shapes (4 turns)



Auto-Shields+
Rebound
Recursion
Snecko OilFloor 45
Giant Head (6 turns)

Loop
Reboot
Aggregate
Floor 46
The Maw (6 turns)

Beam Cell+
Charge Battery
Streamline
Focus PotionFloor 48
Transient (6 turns)

Cold Snap
Recursion
Go for the EyesFloor 50
Donu and Deca (8 turns)


Floor 51
Awakened One (16 turns)

Act 4
Floor 55
Shield and Spear (7 turns)


Double Energy
Melter+
TURBO
Colorless PotionFloor 56
Corrupt Heart (3 turns)
