Act 1
Floor 1
Cultist (4 turns)

Ball Lightning
Recursion
StreamlineFloor 2
Small Slimes (3 turns)


Compile Driver
Charge Battery
Rebound
Snecko OilFloor 3
Louse (3 turns)


Sweeping Beam
Steam Barrier
Go for the Eyes
Fairy in a BottleFloor 4
Fungi Beast (3 turns)


Boot Sequence
Sweeping Beam
ClawFloor 5
Slaver (3 turns)

Charge Battery
Hologram
Rebound
Charge Battery
Hologram
Rebound
Attack PotionFloor 7
Exordium Thugs (3 turns)


Defragment
All for One
StackFloor 8
Gremlin Nob (2 turns)

Capacitor
Sweeping Beam
Leap
Floor 10
Sentries (5 turns)



Darkness
All for One
Static Discharge
Darkness
All for One
Static Discharge
Duplication PotionFloor 12
Large Slime (4 turns)

Ball Lightning
Charge Battery
RecursionFloor 13
Slaver (2 turns)

Sweeping Beam
Beam Cell
Streamline
Focus PotionFloor 14
Swarm of Slimes (2 turns)





Steam Barrier
Leap
ChaosFloor 16
The Guardian (8 turns)

Rainbow
Reboot
Meteor StrikeAct 2
Floor 18
Chosen (4 turns)

Coolheaded
Rip and Tear
Compile DriverFloor 19
City Muggers (3 turns)


Defragment
Double Energy
HologramFloor 22
Parasite and Fungi Beast (7 turns)


Coolheaded
Beam Cell
Go for the EyesFloor 24
Snake Plant (3 turns)

Go for the Eyes
Sweeping Beam
Ball LightningFloor 25
Taskmaster (4 turns)



Rip and Tear
Fission
Streamline+
Rip and Tear
Fission
Streamline+
Energy PotionFloor 28
Gremlin Leader (5 turns)



Compile Driver+
Recycle
Rip and Tear
Blessing of the ForgeFloor 29
Triple Cultists (4 turns)



Coolheaded
Go for the Eyes
Streamline
Energy PotionFloor 30
Chosen Flock (4 turns)


Hologram+
Compile Driver
Static DischargeFloor 31
Chosen and Cultist (5 turns)


Coolheaded+
Tempest
Charge Battery
Regen PotionFloor 33
Bronze Automaton (10 turns)

Electrodynamics
Thunder Strike
Multi-CastAct 3
Floor 35
Orb Walker (3 turns)

Heatsinks
Compile Driver
Barrage
Heatsinks
Compile Driver
Barrage
Regen PotionFloor 36
Three Shapes (3 turns)



Go for the Eyes
Hello World+
Beam CellFloor 37
Spire Growth (6 turns)

Loop
FTL
HyperbeamFloor 38
Four Shapes (3 turns)




Sweeping Beam
Reprogram
Barrage
Sweeping Beam
Reprogram
BarrageFloor 41
Double Orb Walkers (4 turns)


Barrage+
Sweeping Beam
Storm
Floor 42
Giant Head (6 turns)

Meteor Strike
White Noise
Cold Snap
Liquid MemoriesFloor 45
Reptomancer (2 turns)



FTL
Genetic Algorithm
Scrape
Floor 46
The Maw (5 turns)

TURBO+
Rip and Tear
Go for the Eyes
Power PotionFloor 47
Jaw Worm Horde (2 turns)



Beam Cell
Auto-Shields
Rebound
Weak PotionFloor 50
Donu and Deca (6 turns)


Floor 51
Time Eater (12 turns)

Act 4
Floor 55
Shield and Spear (5 turns)


Sweeping Beam
Fusion
Streamline
Distilled ChaosFloor 56
Corrupt Heart (6 turns)
