Act 1
Floor 1
Small Slimes (1 turns)


Ball Lightning
Bullseye
LeapFloor 4
Jaw Worm (1 turns)

Chill
Hologram
Reinforced Body
Swift PotionFloor 5
Cultist (1 turns)

Glacier
Equilibrium
Aggregate
Colorless PotionFloor 6
Sentries (11 turns)



Stack
Hello World
Fusion
Stack
Hello World
Fusion
Stack
Hello World
Fusion
Floor 7
Sentries (8 turns)



Hologram
Bullseye
Steam Barrier
Liquid MemoriesFloor 10
Lagavulin (10 turns)

Hologram
Fusion
Go for the Eyes
Fear PotionFloor 12
Gang of Gremlins (5 turns)




Skim
Beam Cell
Compile DriverFloor 13
Sentries (6 turns)



Buffer
Sweeping Beam
Claw
Potion Of CapacityFloor 14
Large Slime (4 turns)

Steam Barrier
Stack
ReboundFloor 16
Hexaghost (12 turns)

Seek
Buffer
Hyperbeam
Skill PotionAct 2
Floor 18
Chosen (3 turns)

Barrage
Claw
Recursion
Distilled ChaosFloor 20
City Muggers (5 turns)


Loop
Sweeping Beam
Hello World
Energy PotionFloor 22
Centurion and Mystic (8 turns)


Genetic Algorithm
Charge Battery
Steam BarrierFloor 23
Gremlin Leader (9 turns)



Equilibrium
Fusion
Cold Snap
Weak PotionFloor 25
Book of Stabbing (5 turns)

Cold Snap+
Static Discharge
Coolheaded
Block PotionFloor 28
Chosen and Cultist (3 turns)


Reprogram
Cold Snap
Recursion
Skill PotionFloor 29
Parasite and Fungi Beast (6 turns)


Multi-Cast
Scrape+
Cold Snap
Essence of SteelFloor 31
Gremlin Leader (8 turns)



Capacitor
White Noise
Rip and Tear
Swift PotionFloor 33
The Collector (13 turns)

Fission
Meteor Strike
AmplifyAct 3
Floor 35
Orb Walker (5 turns)

Darkness
Beam Cell
Sweeping Beam+
Regen PotionFloor 36
Three Shapes (4 turns)



Recursion+
Coolheaded
HologramFloor 37
The Maw (7 turns)

Charge Battery
Ball Lightning
Go for the EyesFloor 38
Spheric Guardian with Shapes (3 turns)



Amplify
Capacitor
Go for the EyesFloor 39
Double Orb Walkers (6 turns)


Consume
Rip and Tear
TURBO
Flex PotionFloor 41
Reptomancer (10 turns)



Beam Cell+
Recursion
Hyperbeam+
Floor 42
Darkling (8 turns)



Coolheaded+
Heatsinks
Steam Barrier
Flex PotionFloor 47
Spire Growth (7 turns)

TURBO
Cold Snap+
CoolheadedFloor 48
Nemesis (11 turns)

Double Energy
Chaos+
Charge Battery
Gambler's BrewFloor 50
Donu and Deca (8 turns)


Act 4
Floor 54
Shield and Spear (6 turns)


Go for the Eyes+
Skim
Sweeping Beam+
Colorless PotionFloor 55
Corrupt Heart (10 turns)
