Act 1
Floor 1
Cultist (3 turns)

Doom and Gloom
Static Discharge
Tempest
Cultist PotionFloor 2
Small Slimes (4 turns)


Static Discharge
Claw
Beam CellFloor 7
Jaw Worm (4 turns)

Compile Driver
Doom and Gloom
Cold SnapFloor 10
Louse (3 turns)



Sweeping Beam
Rebound
Hello World
Weak PotionFloor 11
Sentries (6 turns)



Floor 12
Sentries (6 turns)



Steam Barrier
Bullseye
Coolheaded
Floor 13
Looter (3 turns)

Cold Snap
Reprogram
Charge BatteryFloor 16
Slime Boss (7 turns)

Rainbow
All for One
Electrodynamics
Focus PotionAct 2
Floor 18
Three Byrds (3 turns)



Beam Cell
Static Discharge
Cold SnapFloor 19
Spheric Guardian (3 turns)

Boot Sequence
Beam Cell
Streamline+Floor 21
Snecko (7 turns)

Recursion
Streamline
Rip and Tear
Duplication PotionFloor 25
Book of Stabbing (6 turns)

TURBO
Chill
Steam Barrier
Floor 27
Gremlin Leader (5 turns)



Force Field
Tempest
TURBO
Floor 31
Snake Plant (3 turns)

Bullseye
Tempest
Streamline
Dexterity PotionFloor 33
The Collector (10 turns)

Electrodynamics
Thunder Strike
All for One
Flex PotionAct 3
Floor 35
Orb Walker (2 turns)

Ball Lightning
Scrape+
Heatsinks
Liquid BronzeFloor 36
Darkling (4 turns)



Rebound
Reprogram
Cold Snap+Floor 39
Spheric Guardian with Shapes (3 turns)



Charge Battery
Rebound
StreamlineFloor 40
Giant Head (9 turns)

TURBO
Stack
Ball Lightning+
Floor 41
Spire Growth (4 turns)

Echo Form
Ball Lightning
Leap+Floor 42
Reptomancer (5 turns)



TURBO+
Compile Driver
Ball Lightning+
Floor 44
Giant Head (8 turns)

Aggregate+
Consume
Charge Battery+
Floor 47
Four Shapes (3 turns)




Chaos
Static Discharge
Genetic AlgorithmFloor 48
The Maw (5 turns)

Aggregate+
Charge Battery+
Coolheaded+Floor 50
Awakened One (9 turns)

Act 4
Floor 54
Shield and Spear (5 turns)

