Act 1
Floor 1
Jaw Worm (1 turns)

Compile Driver
Aggregate
Coolheaded
Energy PotionFloor 5
Cultist (1 turns)

Hologram
Compile Driver
ClawFloor 7
Gremlin Nob (1 turns)

Sunder
Stack
Coolheaded
Floor 10
Louse (2 turns)


Skim
Coolheaded
Sweeping Beam
Liquid BronzeFloor 11
Looter (3 turns)

Go for the Eyes
Beam Cell
BullseyeFloor 14
Sentries (7 turns)



Storm
Multi-Cast
Steam Barrier
Floor 16
The Guardian (8 turns)

Act 2
Floor 18
Three Byrds (3 turns)



Aggregate+
Streamline
Capacitor+
Energy PotionFloor 19
Shelled Parasite (4 turns)

TURBO
FTL
Rebound
Attack PotionFloor 21
Chosen Flock (4 turns)


Leap+
Doom and Gloom
Rip and TearFloor 22
Sentry and Spheric Guardian (3 turns)


White Noise+
Boot Sequence
Doom and GloomFloor 23
Gremlin Leader (4 turns)



Skim
Charge Battery+
Streamline+
Floor 25
Triple Cultists (4 turns)



Self Repair
Compile Driver+
Static Discharge+Floor 30
Snecko (2 turns)

Creative AI
TURBO
Boot Sequence+
Smoke BombFloor 31
Snake Plant (3 turns)

Doom and Gloom
Leap
ChaosFloor 33
Bronze Automaton (4 turns)

Biased Cognition
Creative AI
FissionAct 3
Floor 35
Three Shapes (1 turns)



Floor 36
Darkling (2 turns)



Self Repair
Claw+
Glacier+Floor 38
Writhing Mass (3 turns)

Hello World+
Barrage+
HologramFloor 41
Reptomancer (2 turns)



Coolheaded+
Scrape+
Beam Cell
Floor 42
Spire Growth (2 turns)

Compile Driver
Coolheaded
Cold Snap+
Swift PotionFloor 44
Giant Head (4 turns)

Stack+
Recursion
Steam Barrier+
Floor 46
Nemesis (3 turns)

Rip and Tear+
Barrage+
Beam Cell+
Floor 47
Darkling (3 turns)



Go for the Eyes
Barrage
Darkness+
Liquid BronzeFloor 48
Four Shapes (3 turns)




Hologram+
Cold Snap
Blizzard+Floor 50
Donu and Deca (9 turns)


Act 4
Floor 54
Shield and Spear (4 turns)


Amplify
Coolheaded+
Glacier
Floor 55
Corrupt Heart (5 turns)
