Act 1
Floor 1
Louse (1 turns)


Beam Cell
Barrage
StormFloor 2
Cultist (1 turns)

Fusion
Ball Lightning
RecursionFloor 7
Small Slimes (1 turns)


Reinforced Body
Hello World
Equilibrium
Power PotionFloor 8
Sentries (4 turns)



Leap
Coolheaded
Barrage
Floor 11
Fungi Beast (3 turns)


Stack
Capacitor
Recursion
Dexterity PotionFloor 14
Large Slime (5 turns)

Recursion
Sweeping Beam
HyperbeamFloor 16
The Guardian (17 turns)

Biased Cognition
Meteor Strike
All for One
Gambler's BrewAct 2
Floor 18
City Muggers (4 turns)


Rebound+
Hello World
Streamline
Ancient PotionFloor 22
Shelled Parasite (6 turns)

Barrage+
FTL+
Hologram
Focus PotionFloor 23
Gremlin Leader (8 turns)



TURBO
Ball Lightning
Charge Battery
Floor 27
Sentry and Spheric Guardian (7 turns)


Self Repair
TURBO
Genetic AlgorithmFloor 30
Snecko (6 turns)

Charge Battery
Beam Cell
Thunder Strike
Strength PotionFloor 31
Snake Plant (6 turns)

Sunder
Steam Barrier+
ClawFloor 33
The Collector (14 turns)

Reboot
Rainbow
FissionAct 3
Floor 35
Three Shapes (5 turns)



Cold Snap+
Recursion+
HeatsinksFloor 36
Orb Walker (4 turns)

Claw+
Beam Cell
Charge BatteryFloor 38
Darkling (8 turns)



Recursion
Charge Battery+
Coolheaded
Swift PotionFloor 41
Nemesis (7 turns)

Beam Cell
Reprogram
Consume
Speed PotionFloor 42
Jaw Worm Horde (6 turns)



Force Field
Claw
Auto-ShieldsFloor 44
Reptomancer (5 turns)



Overclock+
Leap+
Ball Lightning
Ancient PotionFloor 45
Four Shapes (5 turns)




White Noise
Fusion+
Beam CellFloor 47
Nemesis (7 turns)

Aggregate+
Doom and Gloom
Rainbow+
Floor 48
Transient (6 turns)

Go for the Eyes+
FTL
Coolheaded+
Blessing of the ForgeFloor 50
Awakened One (24 turns)

Floor 51
Donu and Deca (22 turns)


Act 4
Floor 55
Shield and Spear (3 turns)

