Act 1
Floor 1
Cultist (3 turns)

Cold Snap
Barrage
SkimFloor 6
Sentries (8 turns)



Leap
Overclock
Claw
Entropic BrewFloor 7
Louse (3 turns)


Coolheaded
Stack
Sweeping BeamFloor 8
Small Slimes (3 turns)


Streamline
Overclock
CoolheadedFloor 10
Fungi Beast (3 turns)


Electrodynamics
Streamline
Sweeping BeamFloor 12
Louse (4 turns)



Aggregate
Double Energy
Blizzard
Fear PotionFloor 14
Looter (3 turns)

Streamline
Hologram
StackFloor 16
The Guardian (13 turns)

Biased Cognition
Fission
BufferAct 2
Floor 18
Spheric Guardian (4 turns)

Leap+Floor 20
Three Byrds (1 turns)



White NoiseFloor 21
Snecko (4 turns)

Sweeping BeamFloor 22
Chosen Flock (2 turns)


Beam Cell+Floor 23
Taskmaster (3 turns)



Streamline
Essence of SteelFloor 25
Sentry and Spheric Guardian (3 turns)


TURBO
Block PotionFloor 27
Triple Cultists (2 turns)



Charge BatteryFloor 28
Gremlin Leader (4 turns)



Double Energy
Floor 29
Snecko (4 turns)

LoopFloor 33
The Collector (7 turns)

Seek
Smoke BombAct 3
Floor 35
Orb Walker (4 turns)

ReboundFloor 36
Darkling (4 turns)



CoolheadedFloor 37
Four Shapes (4 turns)




Stack+
Skill PotionFloor 38
Spheric Guardian with Shapes (2 turns)



Claw+Floor 39
Double Orb Walkers (2 turns)


Doom and Gloom+
Floor 40
Reptomancer (5 turns)



Stack+
Strength PotionFloor 45
Nemesis (5 turns)

Boot Sequence+
Floor 46
The Maw (6 turns)

Double Energy+
Strength PotionFloor 48
Jaw Worm Horde (3 turns)



AmplifyFloor 50
Awakened One (9 turns)
