Defeated by Gremlin Leader on floor 23(A20)10:22Score: 386
Act 1
Floor 1
Cultist (3 turns)

Picked:
Charge Battery
Charge BatteryNot picked:
Reprogram
Recursion
Reprogram
RecursionFloor 3
Jaw Worm (4 turns)

Picked:
Charge Battery
Charge BatteryNot picked:
Leap
Beam Cell
Leap
Beam CellFloor 5
Small Slimes (4 turns)


Picked:
Streamline
StreamlineNot picked:
Reprogram
Darkness
Reprogram
DarknessPotions obtained:
Blessing of the Forge
Blessing of the ForgeFloor 7
Exordium Thugs (4 turns)


Picked:
Rip and Tear
Rip and TearNot picked:
Tempest
Equilibrium
Tempest
EquilibriumPotions obtained:
Strength Potion
Strength PotionFloor 8
Swarm of Slimes (5 turns)





Picked:
Ball Lightning
Ball LightningNot picked:
Go for the Eyes
Stack
Go for the Eyes
StackFloor 10
Gremlin Nob (3 turns)

Picked: Skipped
Not picked:
Recycle
Overclock
Stack
Recycle
Overclock
StackPicked:
Recycle
RecycleNot picked:
Overclock
Stack
Overclock
StackRelics obtained:
Ceramic Fish

Floor 13
Exordium Wildlife (2 turns)


Picked:
Static Discharge
Static DischargeNot picked:
Leap
Go for the Eyes
Leap
Go for the EyesPotions obtained:
Weak Potion
Weak PotionFloor 14
Louse (2 turns)



Picked:
Loop
LoopNot picked:
Storm
Force Field
Storm
Force FieldFloor 16
Hexaghost (6 turns)

Picked:
Biased Cognition
Biased CognitionNot picked:
Hyperbeam
Fission
Hyperbeam
FissionAct 2
Floor 18
City Muggers (3 turns)


Picked:
Bullseye+
Bullseye+Not picked:
Beam Cell
Coolheaded
Beam Cell
CoolheadedFloor 20
Spheric Guardian (3 turns)

Picked:
Ball Lightning
Ball LightningNot picked:
Hello World
Rebound
Hello World
ReboundPotions obtained:
Block Potion
Block PotionFloor 23
Gremlin Leader (2 turns)


