Act 1
Floor 1
Louse (4 turns)


Leap
Charge Battery
StackFloor 3
Small Slimes (4 turns)


Glacier
Force Field
ClawFloor 5
Cultist (4 turns)

Cold Snap
Claw
Charge BatteryFloor 7
Lagavulin (8 turns)

Consume
Hologram
Reprogram
Floor 8
Fungi Beast (4 turns)


Bullseye
Go for the Eyes
Cold SnapFloor 11
Louse (2 turns)



Chill
Beam Cell
Reprogram
Fairy in a BottleFloor 14
Slaver (3 turns)

TURBO
Barrage
LeapFloor 16
Slime Boss (9 turns)

Seek
Buffer
Fission
Block PotionAct 2
Floor 18
Spheric Guardian (3 turns)

Barrage
Claw
Hello WorldFloor 21
Three Byrds (4 turns)



Sunder
Rebound+
RecursionFloor 24
Book of Stabbing (5 turns)

Coolheaded
Bullseye
Beam Cell
Floor 25
Snecko (5 turns)

Ball Lightning
TURBO
Darkness
Stack
Consume
Double Energy
Stack
Consume
Double Energy
Energy PotionFloor 27
Centurion and Mystic (4 turns)


Loop+
Leap
White Noise+
Go for the Eyes
Reprogram
FTLFloor 28
Taskmaster (6 turns)



Self Repair
Barrage
Machine Learning
Floor 30
Parasite and Fungi Beast (3 turns)


Coolheaded+
Stack
Go for the Eyes
Claw
Beam Cell
Coolheaded
Speed PotionFloor 31
Book of Stabbing (5 turns)

Buffer
Recursion+
Ball Lightning
Block PotionFloor 33
The Collector (11 turns)

Creative AI
Thunder Strike
Biased CognitionAct 3
Floor 35
Darkling (6 turns)



Equilibrium
Coolheaded
Go for the Eyes+
Capacitor
Leap
Hologram
Strength PotionFloor 36
Orb Walker (2 turns)

Static Discharge
Streamline+
Doom and Gloom
Stack+
TURBO+
Go for the Eyes+Floor 39
Double Orb Walkers (5 turns)



Floor 41
Giant Head (9 turns)

Fission
Claw
Leap
Floor 42
Writhing Mass (8 turns)

Skim
Hologram
Reinforced Body
Stack+
Sweeping Beam+
Doom and GloomFloor 44
Nemesis (7 turns)

TURBO
Stack
Streamline+
Block PotionFloor 45
Spire Growth (5 turns)

Seek
Sweeping Beam
Go for the Eyes
Coolheaded+
Skim
Steam BarrierFloor 48
Darkling (6 turns)



Force Field
Streamline
Self Repair
Compile Driver
Sweeping Beam
Coolheaded
Flex PotionFloor 50
Time Eater (23 turns)

Floor 51
Donu and Deca (13 turns)


Act 4
Floor 55
Shield and Spear (2 turns)

