Act 1
Floor 1
Louse (2 turns)


Cold Snap
Claw
Charge BatteryFloor 2
Jaw Worm (3 turns)

Ball Lightning
Streamline
Auto-Shields
Liquid BronzeFloor 3
Cultist (3 turns)

Defragment
Rebound
Chaos
Fear PotionFloor 6
Sentries (7 turns)



Electrodynamics
Rip and Tear
Double Energy
Floor 8
Lagavulin (6 turns)

Charge Battery
Streamline
Leap
Floor 12
Sentries (2 turns)



Ball Lightning
Barrage
Go for the Eyes
Floor 13
Slaver (2 turns)

Cold Snap
Heatsinks
ClawFloor 14
Large Slime (2 turns)

Melter
Cold Snap
LeapFloor 16
Hexaghost (6 turns)

Fission
Amplify
SeekAct 2
Floor 18
Chosen (4 turns)

Defragment
Hologram
Sweeping BeamFloor 19
Spheric Guardian (3 turns)

Equilibrium
Ball Lightning
Force Field
Essence of SteelFloor 21
Centurion and Mystic (3 turns)


Compile Driver+
Rebound
Boot Sequence
Ancient PotionFloor 22
Snake Plant (4 turns)

TURBO
Go for the Eyes
MelterFloor 24
Gremlin Leader (3 turns)



Core Surge
Reprogram
Scrape
Floor 27
Chosen and Cultist (3 turns)


Coolheaded
Tempest
Streamline
Speed PotionFloor 29
Snecko (3 turns)

Sweeping Beam
Melter
Go for the Eyes
Entropic BrewFloor 33
The Collector (12 turns)

Seek
Buffer
ElectrodynamicsAct 3
Floor 35
Orb Walker (3 turns)

TURBO
Barrage
Sweeping Beam
Fear PotionFloor 36
Darkling (2 turns)



Recursion
Beam Cell+
Stack
Recursion
Beam Cell+
StackFloor 37
Spire Growth (4 turns)

Overclock
Go for the Eyes
Creative AIFloor 41
Reptomancer (6 turns)



Beam Cell
FTL
Consume
Floor 45
Four Shapes (1 turns)




Stack+
TURBO
StreamlineFloor 47
Giant Head (8 turns)

Defragment+
TURBO+
Streamline
Floor 48
The Maw (6 turns)

Claw
Ball Lightning
Beam CellFloor 50
Donu and Deca (7 turns)


Floor 51
Awakened One (20 turns)

Act 4
Floor 55
Shield and Spear (6 turns)


Fission
Echo Form
Creative AI
Floor 56
Corrupt Heart (2 turns)
