Act 1
Floor 1
Cultist (3 turns)

Sunder
Cold Snap
Chaos
Block PotionFloor 2
Small Slimes (1 turns)


Boot Sequence
Beam Cell
Double EnergyFloor 4
Louse (2 turns)


Darkness
Compile Driver
TURBO
Flex PotionFloor 7
Lagavulin (5 turns)

Static Discharge
White Noise
Claw
Floor 10
Gang of Gremlins (4 turns)




Compile Driver
Recursion
StreamlineFloor 13
Gremlin Nob (3 turns)

Equilibrium
Barrage
Rip and Tear
Floor 14
Fungi Beast (2 turns)


Sunder
Reprogram
White NoiseFloor 16
The Guardian (7 turns)

Echo Form
Core Surge
AmplifyAct 2
Floor 18
Chosen (5 turns)

Leap
Claw
Cold Snap
Fire PotionFloor 19
City Muggers (3 turns)


Capacitor+
Storm
Force Field
Weak PotionFloor 20
Centurion and Mystic (6 turns)


Barrage
Rebound
StackFloor 21
Chosen and Cultist (5 turns)


Glacier
Reinforced Body
Charge Battery
Skill PotionFloor 24
Snake Plant (4 turns)

Coolheaded
Fusion
LeapFloor 25
Snecko (4 turns)

Coolheaded+
Double Energy
Echo Form
Fairy in a BottleFloor 27
Book of Stabbing (5 turns)

Barrage
Beam Cell
Darkness
Colorless PotionFloor 28
Centurion and Mystic (12 turns)


Hologram
Charge Battery
ReboundFloor 29
Sentry and Spheric Guardian (6 turns)


Compile Driver
Claw
Core SurgeFloor 33
The Collector (11 turns)

Biased Cognition
All for One
Core Surge
Power PotionAct 3
Floor 35
Darkling (5 turns)



Consume
Claw
Genetic AlgorithmFloor 39
Orb Walker (3 turns)

Sunder
Claw
LeapFloor 40
Nemesis (7 turns)

Hologram
Meteor Strike
Barrage
Floor 42
Reptomancer (4 turns)



Self Repair
Consume
Cold Snap
Floor 44
Writhing Mass (7 turns)

Beam Cell+
Streamline+
ClawFloor 46
Jaw Worm Horde (7 turns)



Overclock+
Charge Battery
ClawFloor 47
Four Shapes (5 turns)




Charge Battery
Consume
BarrageFloor 50
Awakened One (12 turns)

Floor 51
Time Eater (17 turns)

Act 4
Floor 55
Shield and Spear (12 turns)


TURBO
Barrage
Hologram
Essence of SteelFloor 56
Corrupt Heart (3 turns)
