Act 1
Floor 1
Jaw Worm (5 turns)

Ball Lightning
Rebound
EquilibriumFloor 2
Small Slimes (3 turns)


Cold Snap
Blizzard
Sweeping Beam
Potion Of CapacityFloor 5
Louse (2 turns)


Sunder
Equilibrium
Go for the Eyes
Power PotionFloor 7
Lagavulin (4 turns)

Steam Barrier
Hologram
Leap
Floor 11
Sentries (6 turns)



Doom and Gloom
Aggregate
Recursion
Floor 13
Gremlin Nob (3 turns)

Core Surge
Claw
Leap
Gambler's BrewFloor 14
Exordium Wildlife (2 turns)


Defragment+
Leap
SkimFloor 16
The Guardian (9 turns)

Electrodynamics+
Amplify
Creative AI+
Weak PotionAct 2
Floor 18
City Muggers (2 turns)


Equilibrium
Leap
ClawFloor 20
Three Byrds (4 turns)



Coolheaded
Sweeping Beam
StackFloor 21
Centurion and Mystic (2 turns)


Glacier
White Noise
FTL+
Essence of SteelFloor 22
Masked Bandits Gang (2 turns)




Floor 28
Triple Cultists (2 turns)



Leap
FTL+
Claw
Leap
FTL+
ClawFloor 29
Chosen and Cultist (4 turns)


Reinforced Body
Boot Sequence+
TURBO
Fairy in a BottleFloor 30
Taskmaster (3 turns)



Rainbow
Hello World+
TURBO
Swift PotionFloor 31
Snecko (3 turns)

Steam Barrier
Rebound
StreamlineFloor 33
Bronze Automaton (5 turns)

Biased Cognition+
Multi-Cast
Machine Learning+
Focus PotionAct 3
Floor 35
Darkling (4 turns)



Barrage
TURBO
Storm+Floor 36
Orb Walker (2 turns)

Rebound
Stack
Barrage+
Potion Of CapacityFloor 38
Transient (6 turns)

Beam Cell
Streamline
Rebound+
Beam Cell
Streamline
Rebound+Floor 41
Nemesis (9 turns)

Sunder
Hologram
Auto-Shields
Floor 45
Reptomancer (4 turns)



Compile Driver
Cold Snap
Equilibrium
Floor 46
Jaw Worm Horde (2 turns)



Self Repair+
Streamline
Defragment+Floor 47
Spire Growth (6 turns)

Loop+
Ball Lightning
Cold SnapFloor 48
Nemesis (5 turns)

Charge Battery
Cold Snap
Leap
Floor 50
Time Eater (10 turns)

Floor 51
Donu and Deca (11 turns)


Act 4
Floor 55
Shield and Spear (12 turns)


Defragment+
Cold Snap+
Bullseye+
Floor 56
Corrupt Heart (10 turns)
