Act 1
Floor 1
Small Slimes (3 turns)


Bullseye
Loop
Aggregate
Swift PotionFloor 4
Louse (3 turns)


Ball Lightning
Claw
Rebound
Flex PotionFloor 5
Cultist (2 turns)

Beam Cell
Recursion
Boot SequenceFloor 6
Sentries (7 turns)



Stack
Chaos
Hologram
Floor 8
Lagavulin (7 turns)

Charge Battery
Steam Barrier
Self Repair
Floor 10
Looter (3 turns)

Consume
Go for the Eyes
Rip and TearFloor 12
Gremlin Nob (3 turns)

Compile Driver
Recycle
Steam Barrier
Weak PotionFloor 16
Hexaghost (7 turns)

Biased Cognition
All for One
RebootAct 2
Floor 18
Shelled Parasite (4 turns)

TURBO
Tempest+
Leap+
Fairy in a BottleFloor 19
Three Byrds (4 turns)



Claw
Charge Battery
Leap
Duplication PotionFloor 22
Centurion and Mystic (4 turns)


Coolheaded+
Aggregate
Meteor StrikeFloor 23
Triple Cultists (5 turns)



Compile Driver
Rebound
BarrageFloor 24
Sentry and Spheric Guardian (6 turns)


Aggregate+
Scrape
LeapFloor 25
Snake Plant (3 turns)

Defragment
Static Discharge
Genetic AlgorithmFloor 29
Centurion and Mystic (8 turns)


Reinforced Body
Self Repair+
Go for the EyesFloor 31
Snecko (4 turns)

Go for the Eyes
Claw
TURBOFloor 33
The Collector (16 turns)

Electrodynamics+
Meteor Strike
Machine Learning+Act 3
Floor 35
Orb Walker (3 turns)

Fusion
Ball Lightning
Sweeping Beam+Floor 36
Darkling (3 turns)



Reprogram
Hello World+
Recursion+Floor 38
Spheric Guardian with Shapes (5 turns)



Compile Driver
Charge Battery+
Force FieldFloor 39
Four Shapes (5 turns)




Hologram+
Double Energy
Storm+Floor 40
Reptomancer (8 turns)



Go for the Eyes+
Ball Lightning+
Sunder
Floor 42
Nemesis (5 turns)

Coolheaded
Barrage+
Leap
Floor 44
Reptomancer (5 turns)



Compile Driver+
Hologram
Sweeping Beam+
Floor 46
Nemesis (5 turns)

Doom and Gloom+
Double Energy+
FTL
Floor 48
The Maw (5 turns)

Amplify
Streamline
Compile Driver+Floor 50
Donu and Deca (5 turns)

