Act 1
Floor 1
Small Slimes (5 turns)


Glacier
Cold Snap
Charge BatteryFloor 4
Cultist (3 turns)

Recycle
Steam Barrier
Go for the EyesFloor 5
Jaw Worm (7 turns)

Doom and Gloom
Auto-Shields
Cold SnapFloor 8
Gremlin Nob (4 turns)

Auto-Shields
Double Energy
Stack
Potion Of CapacityFloor 12
Lagavulin (6 turns)

Recursion+
Claw
Leap+
Explosive PotionFloor 14
Large Slime (3 turns)

Skim+
Creative AI
BarrageFloor 16
The Guardian (14 turns)

Fission+
Meteor Strike
Multi-Cast+
Swift PotionAct 2
Floor 18
Chosen (4 turns)

Hologram+
Go for the Eyes
Leap+Floor 20
City Muggers (2 turns)


Charge Battery+
Hologram+
StreamlineFloor 23
Book of Stabbing (5 turns)

Streamline
FTL
Chill+
Floor 27
Taskmaster (4 turns)



Loop+
Fusion+
Claw
Attack PotionFloor 28
Triple Cultists (3 turns)



Tempest+
Claw
Doom and Gloom+Floor 31
Sentry and Spheric Guardian (3 turns)


Coolheaded+
Charge Battery+
Go for the Eyes+Floor 33
The Champ (8 turns)

Amplify+
Fission+
Echo FormAct 3
Floor 35
Three Shapes (3 turns)



Claw
Beam Cell
Streamline+Floor 36
Darkling (3 turns)



Loop+
Charge Battery+
Claw
Snecko OilFloor 38
Spheric Guardian with Shapes (6 turns)



Ball Lightning+
Charge Battery+
FTL+
Entropic BrewFloor 42
Nemesis (5 turns)

Coolheaded+
Aggregate+
Genetic Algorithm+
Floor 44
Giant Head (7 turns)

Sweeping Beam
Recursion+
Hologram+
Floor 45
Transient (6 turns)

Boot Sequence+
Creative AI
Aggregate+Floor 46
Spire Growth (5 turns)

Consume+
Double Energy+
Beam Cell
Consume+
Double Energy+
Beam CellFloor 47
Jaw Worm Horde (2 turns)



Bullseye+
Claw
Tempest+Floor 48
Nemesis (3 turns)

Buffer
Reinforced Body+
Cold Snap
Floor 50
Awakened One (15 turns)

Floor 51
Time Eater (24 turns)

Act 4
Floor 55
Shield and Spear (3 turns)

