Defeated by Taskmaster on floor 23(A20)14:06Score: 460
Act 1
Floor 1
Jaw Worm (2 turns)

Picked:
FTL
FTLNot picked:
Coolheaded
Hologram
Coolheaded
HologramPotions obtained:
Ancient Potion
Ancient PotionFloor 3
Cultist (3 turns)

Picked:
Doom and Gloom
Doom and GloomNot picked:
Consume
Recursion
Consume
RecursionFloor 4
Louse (3 turns)


Picked:
Seek
SeekNot picked:
Stack
Recursion
Stack
RecursionPotions obtained:
Attack Potion
Attack PotionFloor 5
Exordium Wildlife (4 turns)


Picked:
Coolheaded
CoolheadedNot picked:
Sweeping Beam
Rebound
Sweeping Beam
ReboundFloor 6
Gremlin Nob (2 turns)

Picked:
FTL
FTLNot picked:
Steam Barrier
Beam Cell
Steam Barrier
Beam CellRelics obtained:
Toy Ornithopter

Floor 8
Fungi Beast (2 turns)


Picked:
Sweeping Beam
Sweeping BeamNot picked:
Darkness
Capacitor
Darkness
CapacitorPotions obtained:
Focus Potion
Focus PotionFloor 12
Lagavulin (5 turns)

Picked: Skipped
Not picked:
TURBO
Streamline
Rip and Tear
TURBO
Streamline
Rip and TearRelics obtained:
Akabeko

Floor 14
Louse (2 turns)



Picked: Skipped
Not picked:
Doom and Gloom
Go for the Eyes
TURBO
Doom and Gloom
Go for the Eyes
TURBOPotions obtained:
Regen Potion
Regen PotionFloor 16
Slime Boss (6 turns)

Picked:
Biased Cognition
Biased CognitionNot picked:
Creative AI
All for One
Creative AI
All for OneAct 2
Floor 18
Three Byrds (5 turns)



Picked:
Chaos+
Chaos+Not picked:
Claw
Aggregate
Claw
AggregatePotions obtained:
Flex Potion
Flex PotionFloor 19
Shelled Parasite (4 turns)

Picked: Skipped
Not picked:
Recursion
Chill+
Leap
Recursion
Chill+
LeapFloor 20
Chosen Flock (6 turns)


Picked: Skipped
Not picked:
Auto-Shields
Beam Cell
Darkness
Auto-Shields
Beam Cell
DarknessFloor 21
Chosen and Cultist (4 turns)


Picked:
Capacitor
CapacitorNot picked:
Hologram
Sweeping Beam
Hologram
Sweeping BeamPotions obtained:
Power Potion
Power PotionFloor 23
Taskmaster (1 turns)


