Act 1
Floor 1
Cultist (4 turns)

Defragment
Coolheaded
BarrageFloor 2
Small Slimes (3 turns)


Sweeping Beam
Stack
Leap
Skill PotionFloor 3
Louse (3 turns)


Glacier
Charge Battery
Coolheaded
Duplication PotionFloor 4
Slaver (3 turns)

Streamline
Barrage
Steam BarrierFloor 5
Gang of Gremlins (3 turns)




Go for the Eyes
Genetic Algorithm
GlacierFloor 6
Gremlin Nob (4 turns)

FTL
Glacier
Hyperbeam
Floor 8
Lagavulin (7 turns)

Rainbow
Barrage
Stack
Liquid MemoriesFloor 11
Gremlin Nob (4 turns)

Fission
Defragment
Loop
Swift PotionFloor 14
Slaver (4 turns)

Fusion
Loop
Cold SnapFloor 16
Slime Boss (6 turns)

Meteor Strike
Amplify
HyperbeamAct 2
Floor 18
Chosen (6 turns)

Compile Driver
Consume
StackFloor 19
City Muggers (2 turns)


Static Discharge
Compile Driver+
Chaos
Entropic BrewFloor 22
Sentry and Spheric Guardian (4 turns)


Bullseye
Recursion
Doom and GloomFloor 24
Taskmaster (8 turns)



Sweeping Beam
Consume
Storm
Floor 25
Parasite and Fungi Beast (4 turns)


Blizzard
Cold Snap+
Sunder+
Weak PotionFloor 27
Centurion and Mystic (10 turns)


Rebound
Beam Cell
CapacitorFloor 28
Colosseum Slavers (5 turns)


Coolheaded
Ball Lightning
Hologram

Potion Of CapacityFloor 28
Colosseum Nobs (4 turns)


Coolheaded
Ball Lightning
Hologram

Potion Of CapacityFloor 31
Snake Plant (4 turns)

Coolheaded
Barrage
Ball Lightning
Regen PotionFloor 33
Bronze Automaton (12 turns)

Fission
Seek
RainbowAct 3
Floor 35
Three Shapes (7 turns)



Streamline
Steam Barrier
Tempest+
Swift PotionFloor 36
Orb Walker (3 turns)

Compile Driver
Go for the Eyes
Genetic AlgorithmFloor 40
Reptomancer (9 turns)



Leap
Go for the Eyes
Claw
Floor 41
Spheric Guardian with Shapes (6 turns)



Heatsinks+
Beam Cell
Coolheaded
Attack PotionFloor 46
Nemesis (7 turns)

Consume
Charge Battery
Coolheaded
Floor 48
Jaw Worm Horde (4 turns)



Recursion
Rip and Tear
RebootFloor 50
Awakened One (23 turns)

Floor 51
Donu and Deca (6 turns)

