Act 1
Floor 1
Jaw Worm (4 turns)

Fusion
Compile Driver
Beam Cell
Fairy in a BottleFloor 4
Small Slimes (3 turns)


Leap
Beam Cell
Hologram
Focus PotionFloor 5
Cultist (4 turns)

Compile Driver
Storm
SkimFloor 7
Sentries (8 turns)



Ball Lightning
Static Discharge
Leap
Floor 10
Looter (3 turns)

All for One
Claw
Beam CellFloor 11
Swarm of Slimes (5 turns)





Recursion
Rebound
ScrapeFloor 13
Exordium Thugs (4 turns)


Ball Lightning
Compile Driver
HologramFloor 14
Slaver (3 turns)

Coolheaded
Go for the Eyes
Ball LightningFloor 16
Slime Boss (6 turns)

Thunder Strike
Core Surge
AmplifyAct 2
Floor 18
Three Byrds (5 turns)



Auto-Shields
Overclock
Chaos+Floor 19
Shelled Parasite (4 turns)

Coolheaded
Ball Lightning
Auto-ShieldsFloor 20
Snake Plant (3 turns)

Charge Battery
Steam Barrier
SunderFloor 22
Chosen and Cultist (6 turns)


Stack
Rebound
Hello WorldFloor 23
Gremlin Leader (5 turns)



Charge Battery
Steam Barrier
Genetic Algorithm
Flex PotionFloor 28
Centurion and Mystic (5 turns)


Recursion+
Scrape
TURBOFloor 29
Triple Cultists (3 turns)



Fusion+
Stack
Genetic AlgorithmFloor 33
The Collector (8 turns)

Creative AI
Multi-Cast
Core SurgeAct 3
Floor 35
Orb Walker (3 turns)

Compile Driver
Streamline
RecursionFloor 36
Darkling (5 turns)



Heatsinks
Beam Cell
Recursion
Skill PotionFloor 39
Spheric Guardian with Shapes (4 turns)



TURBO+
Sweeping Beam+
ReboundFloor 40
Giant Head (5 turns)

Seek
Sunder+
Charge Battery+
Floor 42
Reptomancer (5 turns)



All for One
Consume+
Scrape
Floor 45
Four Shapes (6 turns)




Heatsinks
Beam Cell
Loop
Blessing of the ForgeFloor 46
Writhing Mass (5 turns)

Coolheaded+
Sunder
FTLFloor 50
Donu and Deca (3 turns)

