Act 1
Floor 1
Cultist (4 turns)

Ball Lightning
Chaos
StreamlineFloor 2
Louse (2 turns)


Tempest
Heatsinks
StackFloor 4
Jaw Worm (3 turns)

Beam Cell
Darkness
ReboundFloor 7
Sentries (5 turns)



All for One
Hello World
White Noise
Floor 11
Fungi Beast (3 turns)


Storm
Streamline
LoopFloor 12
Looter (3 turns)

Stack
Melter
Sweeping BeamFloor 13
Exordium Thugs (2 turns)


Charge Battery
TURBO
Genetic AlgorithmFloor 14
Gang of Gremlins (5 turns)




Ball Lightning
Recursion
Steam BarrierFloor 16
The Guardian (9 turns)

Electrodynamics
Buffer
All for OneAct 2
Floor 18
Chosen (3 turns)

Cold Snap
Hologram
SunderFloor 21
Spheric Guardian (4 turns)

Ball Lightning
Steam Barrier
Go for the EyesFloor 23
Book of Stabbing (5 turns)

Glacier
Seek
Claw
Floor 25
Chosen and Cultist (5 turns)


Steam Barrier+
Cold Snap+
Sweeping BeamFloor 28
Triple Cultists (5 turns)



Hello World
Leap
StreamlineFloor 29
Masked Bandits Gang (2 turns)




Floor 31
Centurion and Mystic (5 turns)


Capacitor
Compile Driver
Sweeping BeamFloor 33
The Champ (9 turns)

Biased Cognition
Electrodynamics
FissionAct 3
Floor 35
Orb Walker (2 turns)

Go for the Eyes
Barrage
TURBOFloor 36
Darkling (3 turns)



Hologram
Steam Barrier+
StreamlineFloor 41
Four Shapes (3 turns)




Rainbow
Chill
Heatsinks+Floor 42
Spire Growth (5 turns)

Steam Barrier+
Go for the Eyes
DarknessFloor 44
Giant Head (9 turns)

Steam Barrier+
Beam Cell
Leap
Floor 45
The Maw (7 turns)

Aggregate+
Hello World+
Doom and Gloom+Floor 46
Writhing Mass (4 turns)

Auto-Shields
Darkness
Streamline+Floor 48
Darkling (5 turns)



Leap+
Go for the Eyes
ClawFloor 50
Donu and Deca (7 turns)


Act 4
Floor 54
Shield and Spear (5 turns)

