Act 1
Floor 1
Small Slimes (2 turns)


Charge Battery
Ball Lightning
StreamlineFloor 2
Jaw Worm (4 turns)

Auto-Shields
TURBO
StreamlineFloor 3
Cultist (3 turns)

Overclock
Equilibrium
Go for the EyesFloor 4
Fungi Beast (4 turns)


Electrodynamics
Tempest
HologramFloor 6
Sentries (4 turns)



Steam Barrier
Consume
Compile Driver
Speed PotionFloor 7
Large Slime (4 turns)

Boot Sequence
Streamline
Barrage
Entropic BrewFloor 8
Lagavulin (6 turns)

Claw
Heatsinks
Rebound
Regen PotionFloor 10
Slaver (3 turns)

Overclock
Heatsinks
Steam BarrierFloor 11
Fungi Beast (3 turns)


Beam Cell
Leap
MelterFloor 12
Sentries (7 turns)



FTL
Leap
Recursion
Focus PotionFloor 14
Gremlin Nob (4 turns)

Beam Cell
Doom and Gloom
Rainbow
Floor 16
The Guardian (11 turns)

Electrodynamics
Hyperbeam
RainbowAct 2
Floor 18
Shelled Parasite (6 turns)

FTL+
Coolheaded+
ConsumeFloor 20
City Muggers (3 turns)


Recycle+
Sweeping Beam+
DarknessFloor 22
Snake Plant (4 turns)

FTL
Reinforced Body+
Force FieldFloor 23
Taskmaster (3 turns)



Claw+
Compile Driver+
Go for the Eyes+
Floor 25
Centurion and Mystic (5 turns)


Creative AI
TURBO+
LeapFloor 29
Gremlin Leader (4 turns)



Claw
Rip and Tear
Recursion
Floor 30
Snecko (4 turns)

Claw
Streamline
Beam CellFloor 31
Snake Plant (3 turns)

Beam Cell+
Doom and Gloom
CoolheadedFloor 33
The Champ (8 turns)

All for One
Hyperbeam
ElectrodynamicsAct 3
Floor 35
Orb Walker (2 turns)

Cold Snap
Streamline
RecycleFloor 36
Three Shapes (2 turns)



Sweeping Beam
Barrage+
ReboundFloor 40
Giant Head (5 turns)

Beam Cell+
Barrage
Chaos
Floor 42
Writhing Mass (6 turns)

Compile Driver
Rip and Tear
Barrage+Floor 44
Darkling (2 turns)



Beam Cell+
Bullseye
Leap+Floor 45
Transient (5 turns)

Go for the Eyes
Static Discharge+
Thunder StrikeFloor 46
Reptomancer (4 turns)



Steam Barrier+
Sweeping Beam
Blizzard
Floor 47
Spire Growth (3 turns)

Cold Snap
Stack+
Beam Cell+Floor 48
Jaw Worm Horde (2 turns)



Coolheaded
TURBO
Charge BatteryFloor 50
Awakened One (11 turns)
