Act 1
Floor 1
Cultist (2 turns)

Foreign Influence
Deceive Reality
Sash Whip
Block PotionFloor 2
Jaw Worm (4 turns)

Sash Whip
Just Lucky
ProtectFloor 3
Louse (3 turns)


Indignation
Collect
PrayFloor 5
Exordium Thugs (3 turns)


Mental Fortress
Just Lucky
AlphaFloor 11
Gremlin Nob (3 turns)

Consecrate
Fasting
Study
Floor 13
Slaver (3 turns)

Flurry of Blows
Deceive Reality
Battle Hymn
Fairy in a BottleFloor 14
Lagavulin (3 turns)

Mental Fortress
Third Eye
Deceive Reality
Floor 16
Hexaghost (6 turns)

Act 2
Floor 18
Shelled Parasite (3 turns)

Empty Body
Like Water
Just Lucky
Attack PotionFloor 21
City Muggers (2 turns)


Tranquility
Foreign Influence
Simmering Fury+Floor 25
Centurion and Mystic (4 turns)


Like Water+
Prostrate
Mental FortressFloor 27
Snecko (4 turns)

Rushdown
Sanctity
Halt
Snecko OilFloor 28
Taskmaster (4 turns)



Tranquility
Consecrate
Wallop+
Floor 29
Sentry and Spheric Guardian (3 turns)


Indignation
Mental Fortress
Just Lucky
Explosive PotionFloor 30
Centurion and Mystic (2 turns)


Worship
Consecrate
Just LuckyFloor 33
The Collector (6 turns)

Act 3
Floor 35
Darkling (4 turns)



Pressure Points+
Sash Whip
Bowling BashFloor 36
Orb Walker (2 turns)

Indignation+
Protect
Just Lucky
Swift PotionFloor 38
Spheric Guardian with Shapes (2 turns)



Follow-Up
Simmering Fury
Signature Move+Floor 39
Four Shapes (5 turns)




Cut Through Fate
Rushdown
Wave of the Hand+Floor 41
Reptomancer (3 turns)



Vault
Tranquility
Just Lucky+
Liquid BronzeFloor 42
Spire Growth (4 turns)

Evaluate
Perseverance
Deceive Reality+Floor 44
Nemesis (5 turns)

Third Eye
Empty Mind
Flying Sleeves
Floor 45
Jaw Worm Horde (4 turns)



Talk to the Hand
Just Lucky
Pressure Points+
Dexterity PotionFloor 48
Giant Head (4 turns)

Tranquility
Weave
Like Water+
Tranquility
Weave
Like Water+
Floor 50
Time Eater (5 turns)

Floor 51
Awakened One (7 turns)

Act 4
Floor 55
Shield and Spear (3 turns)


Empty Fist
Wave of the Hand
Crescendo+
Floor 56
Corrupt Heart (11 turns)
