Act 1
Floor 1
Louse (2 turns)


Flying Sleeves
Foresight
PrayFloor 3
Cultist (2 turns)

Bowling Bash
Just Lucky
Sash WhipFloor 4
Jaw Worm (4 turns)

Mental Fortress
Follow-Up
Third Eye
Energy PotionFloor 5
Gang of Gremlins (4 turns)




Follow-Up
Simmering Fury
ForesightFloor 6
Lagavulin (7 turns)

Flurry of Blows
Master Reality
Nirvana
Floor 10
Slaver (2 turns)

Tranquility
Sanctity
Pressure Points
Fear PotionFloor 12
Slaver (3 turns)

Inner Peace
Windmill Strike
TranquilityFloor 13
Gremlin Nob (3 turns)

Tantrum
Wreath of Flame
Follow-Up
Fear PotionFloor 14
Fungi Beast (2 turns)


Deus Ex Machina
Flurry of Blows
ProtectFloor 16
Slime Boss (5 turns)

Scrawl
Master Reality
RagnarokAct 2
Floor 18
Chosen (1 turns)

Just Lucky
Follow-Up
Bowling BashFloor 20
Three Byrds (2 turns)



Indignation
Consecrate
SanctityFloor 23
Gremlin Leader (4 turns)



Empty Mind
Wheel Kick
Halt
Floor 25
Chosen and Cultist (3 turns)


Third Eye
Follow-Up
Simmering FuryFloor 28
Snake Plant (1 turns)

Protect
Empty Body+
Study
Flex PotionFloor 30
Taskmaster (2 turns)



Establishment
Empty Body
Evaluate
Floor 31
Centurion and Mystic (2 turns)


Talk to the Hand
Crescendo+
Empty FistFloor 33
Bronze Automaton (6 turns)

Act 3
Floor 35
Orb Walker (2 turns)

Third Eye
Evaluate
ForesightFloor 37
Darkling (2 turns)



Evaluate
Just Lucky+
WorshipFloor 38
Spire Growth (3 turns)

Inner Peace
Establishment
HaltFloor 39
Spheric Guardian with Shapes (3 turns)



Empty Fist
Wheel Kick
Pressure Points
Wheel Kick
Empty Fist
Pressure PointsFloor 41
Transient (5 turns)

Pray
Follow-Up
Windmill StrikeFloor 42
Double Orb Walkers (2 turns)



Floor 47
Darkling (3 turns)



Windmill Strike
Tantrum+
CollectFloor 48
Jaw Worm Horde (1 turns)


