Act 1
Floor 1
Small Slimes (6 turns)


Inner Peace
Sash Whip
CrescendoFloor 2
Jaw Worm (5 turns)

Fear No Evil
Windmill Strike
Crush JointsFloor 5
Cultist (4 turns)

Sash Whip
Pressure Points
ForesightFloor 7
Lagavulin (5 turns)

Indignation
Foresight
Crescendo
Snecko OilFloor 10
Slaver (4 turns)

Carve Reality
Crescendo
PerseveranceFloor 11
Sentries (5 turns)



Talk to the Hand
Prostrate
Wave of the Hand
Energy PotionFloor 13
Exordium Wildlife (3 turns)


Deus Ex Machina
Bowling Bash
TranquilityFloor 14
Exordium Thugs (3 turns)


Sanctity
Flying Sleeves
Pressure PointsFloor 16
The Guardian (12 turns)

Scrawl
Establishment
BrillianceAct 2
Floor 18
City Muggers (3 turns)


Fear No Evil
Protect
EvaluateFloor 19
Masked Bandits Gang (4 turns)




Floor 21
Spheric Guardian (3 turns)

Sash Whip
Third Eye
Tranquility
Skill PotionFloor 24
Taskmaster (5 turns)



Vault
Empty Mind
Conclude
Floor 28
Centurion and Mystic (7 turns)


Carve Reality
Wheel Kick
FastingFloor 29
Triple Cultists (4 turns)



Tantrum
Empty Fist
ProtectFloor 31
Book of Stabbing (4 turns)

Empty Mind
Collect
Evaluate
AmbrosiaFloor 33
Bronze Automaton (10 turns)

Act 3
Floor 35
Darkling (4 turns)



Mental Fortress
Worship+
ProtectFloor 37
Orb Walker (4 turns)

Evaluate
Wheel Kick
Crush JointsFloor 40
Giant Head (6 turns)

Scrawl
Tantrum
Follow-Up+
Floor 42
Reptomancer (5 turns)



Bowling Bash
Swivel
Wreath of Flame
Floor 44
Spire Growth (4 turns)

Sash Whip
Just Lucky
Sands of TimeFloor 46
Giant Head (3 turns)

Halt
Flying Sleeves
Nirvana+
Floor 47
Darkling (3 turns)



Swivel
Windmill Strike
Bowling BashFloor 48
Jaw Worm Horde (3 turns)



Sanctity
Flying Sleeves
Foreign InfluenceFloor 50
Donu and Deca (11 turns)


Floor 51
Awakened One (16 turns)

Act 4
Floor 55
Shield and Spear (6 turns)


Prostrate
Deus Ex Machina
Flying Sleeves
Floor 56
Corrupt Heart (13 turns)
