Act 1
Floor 1
Jaw Worm (5 turns)

Sash Whip
Flying Sleeves
EvaluateFloor 2
Small Slimes (2 turns)


Flurry of Blows
Flying Sleeves
Follow-UpFloor 3
Cultist (2 turns)

Protect
Halt
Windmill Strike
Flex PotionFloor 4
Swarm of Slimes (5 turns)





Wheel Kick
Follow-Up
Sash Whip
Essence of SteelFloor 7
Lagavulin (2 turns)

Fear No Evil
Wave of the Hand
Wallop
Floor 10
Slaver (3 turns)

Vault
Carve Reality
Halt
Duplication PotionFloor 12
Gremlin Nob (3 turns)

Tranquility
Pressure Points
Just Lucky
Floor 13
Louse (2 turns)



Empty Fist
Sash Whip
Wave of the Hand
Skill PotionFloor 14
Looter (2 turns)

Mental Fortress
Pray
EvaluateFloor 16
Hexaghost (7 turns)

Vault
Judgment
Devotion
Liquid BronzeAct 2
Floor 18
Three Byrds (3 turns)



Crush Joints
Follow-Up
Nirvana+
Power PotionFloor 19
Chosen (3 turns)

Flurry of Blows
Empty Fist
Deceive RealityFloor 24
Triple Cultists (5 turns)



Inner Peace
Empty Body
Sash Whip
Energy PotionFloor 25
Taskmaster (5 turns)



Tranquility
Halt
Cut Through Fate
Fairy in a BottleFloor 29
Snecko (4 turns)

Bowling Bash
Flying Sleeves+
Fear No Evil
Bowling Bash
Flying Sleeves+
Fear No Evil
Fear PotionFloor 30
Sentry and Spheric Guardian (4 turns)


Bowling Bash
Inner Peace
SwivelFloor 33
The Collector (8 turns)

Lesson Learned
Establishment
AlphaAct 3
Floor 35
Orb Walker (3 turns)

Weave
Halt
PerseveranceFloor 36
Darkling (5 turns)



Crush Joints
Collect
Third Eye+Floor 37
Transient (7 turns)

Sash Whip+
Follow-Up+
Evaluate
Energy PotionFloor 39
Four Shapes (7 turns)




Conclude+
Weave
ProtectFloor 41
Reptomancer (9 turns)



Crescendo
Empty Fist
Nirvana
Crescendo
Empty Fist
Nirvana
Floor 42
The Maw (8 turns)

Sash Whip+
Halt+
Cut Through FateFloor 47
Nemesis (4 turns)

Halt+
Fear No Evil
Pressure PointsFloor 48
Darkling (4 turns)



Flurry of Blows
Battle Hymn
HaltFloor 50
Awakened One (9 turns)

Floor 51
Donu and Deca (9 turns)


Act 4
Floor 55
Shield and Spear (7 turns)


Indignation+
Foresight
Prostrate
Floor 56
Corrupt Heart (10 turns)
