Act 1
Floor 1
Cultist (3 turns)

Claw
Tempest
Steam BarrierFloor 2
Small Slimes (3 turns)


Ball Lightning
Darkness
Static Discharge
Liquid MemoriesFloor 4
Jaw Worm (2 turns)

Glacier
Chaos
TURBO
Ancient PotionFloor 5
Fungi Beast (3 turns)


Barrage
Overclock
TURBOFloor 7
Louse (4 turns)



Equilibrium
Chill
Go for the Eyes
Fire PotionFloor 11
Sentries (5 turns)



Seek
Go for the Eyes
Compile Driver
Floor 14
Gremlin Nob (3 turns)

Stack
Steam Barrier
Aggregate
Stack
Steam Barrier
Aggregate
Floor 16
The Guardian (13 turns)

Seek
Meteor Strike
Core SurgeAct 2
Floor 18
City Muggers (4 turns)


Capacitor
Leap
Double Energy
Power PotionFloor 20
Three Byrds (5 turns)



Defragment
Hello World
Go for the EyesFloor 22
Snake Plant (7 turns)

Sweeping Beam
Ball Lightning
Reprogram+Floor 23
Gremlin Leader (5 turns)



Capacitor
Recursion
Steam Barrier
Explosive PotionFloor 25
Taskmaster (3 turns)



Charge Battery+
Ball Lightning
Stack
Attack PotionFloor 28
Book of Stabbing (4 turns)

Compile Driver
Amplify
Stack
Blessing of the ForgeFloor 29
Chosen and Cultist (5 turns)


Capacitor
Recursion+
Ball LightningFloor 30
Masked Bandits Gang (4 turns)




Colorless PotionFloor 33
Bronze Automaton (11 turns)

Electrodynamics
Amplify
Buffer
Fire PotionAct 3
Floor 35
Darkling (6 turns)



Beam Cell+
Leap
Sweeping BeamFloor 38
Orb Walker (2 turns)

Go for the Eyes
Steam Barrier
Storm
Colorless PotionFloor 39
Double Orb Walkers (5 turns)


Go for the Eyes+
Auto-Shields
Steam Barrier+
Focus PotionFloor 41
Reptomancer (5 turns)



Chill
Boot Sequence
Hello World
Power PotionFloor 45
Nemesis (7 turns)

Recursion+
FTL
Chaos+
Dexterity PotionFloor 48
Darkling (5 turns)



Charge Battery
Hologram
Force Field
Charge Battery
Hologram
Force Field
Fear PotionFloor 50
Time Eater (30 turns)

Floor 51
Donu and Deca (12 turns)


Act 4
Floor 55
Shield and Spear (3 turns)

