Act 1
Floor 1
Small Slimes (3 turns)


Ball Lightning
Cold Snap
ClawFloor 2
Louse (1 turns)


Sweeping Beam
Go for the Eyes
MelterFloor 4
Jaw Worm (4 turns)

Charge Battery
Go for the Eyes
Sweeping BeamFloor 5
Fungi Beast (4 turns)


Barrage
Aggregate
Capacitor
Power PotionFloor 6
Sentries (3 turns)



Equilibrium
Double Energy
Meteor Strike
Flex PotionFloor 8
Gremlin Nob (3 turns)

Ball Lightning
Bullseye
Storm
Floor 12
Looter (3 turns)

Hologram
Stack
Overclock
Ancient PotionFloor 14
Large Slime (3 turns)

Cold Snap
Loop
Go for the EyesFloor 16
The Guardian (14 turns)

Electrodynamics
Reboot
Meteor StrikeAct 2
Floor 18
Spheric Guardian (3 turns)

Rebound
Cold Snap
Claw
Essence Of DarknessFloor 19
City Muggers (3 turns)


Rebound
Go for the Eyes
Aggregate
Gambler's BrewFloor 22
Masked Bandits Gang (2 turns)




Floor 23
Book of Stabbing (4 turns)

Bullseye
Genetic Algorithm
Cold Snap
Explosive PotionFloor 29
Snake Plant (3 turns)

Doom and Gloom
Charge Battery
FusionFloor 30
Taskmaster (2 turns)



Loop+
Machine Learning
Glacier
Ancient PotionFloor 31
Centurion and Mystic (2 turns)


Self Repair
Aggregate
Beam Cell+Floor 33
The Champ (13 turns)

Skill PotionAct 3
Floor 35
Three Shapes (3 turns)



Aggregate+
Leap
Rebound+Floor 39
Double Orb Walkers (4 turns)



Floor 41
Orb Walker (3 turns)

Capacitor+
Boot Sequence
Stack
Regen PotionFloor 42
Giant Head (9 turns)

All for One+
Chill
Recursion
Floor 44
Reptomancer (6 turns)



Fission
Claw+
Ball Lightning+
Regen PotionFloor 46
Darkling (4 turns)



Compile Driver+
Loop+
ChillFloor 50
Donu and Deca (10 turns)


Floor 51
Time Eater (24 turns)

Act 4
Floor 55
Shield and Spear (3 turns)

